{"id":281,"date":"2026-01-12T11:44:56","date_gmt":"2026-01-12T11:44:56","guid":{"rendered":"https:\/\/sites.wsagames.com\/xz16u24\/?p=281"},"modified":"2026-01-12T12:43:00","modified_gmt":"2026-01-12T12:43:00","slug":"art-bible","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/xz16u24\/2026\/01\/12\/art-bible\/","title":{"rendered":"Art Bible"},"content":{"rendered":"\n<h4 class=\"wp-block-heading\">Art Direction Overview<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The overall visual tone of Backstage Machina is dark and bleak, with an anime cel-shaded style, aiming to evoke feelings of loneliness and despair in players. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Color Palette<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The primary color scheme features cool grays and dark tones, primarily dark red and blue-black. Accent colors are highly saturated hues, including but not limited to neon green, bright blue, and vivid purple.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"782\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/1498503aeef6e993d330e5e60dd768b9-782x1024.jpg\" alt=\"\" class=\"wp-image-287\" style=\"width:474px;height:auto\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/1498503aeef6e993d330e5e60dd768b9-782x1024.jpg 782w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/1498503aeef6e993d330e5e60dd768b9-229x300.jpg 229w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/1498503aeef6e993d330e5e60dd768b9-768x1006.jpg 768w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/1498503aeef6e993d330e5e60dd768b9.jpg 947w\" sizes=\"(max-width: 782px) 100vw, 782px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Environment Design<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The environmental design employs a level-eye perspective and easily recognizable everyday objects, enabling players to quickly grasp the spatial layout while exploring its details.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Interactive Object<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Objects are highlighted with higher brightness than the background to alert players, and their outer outlines are thicker than the background.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">UI<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The UI employs only warmer, brighter color blocks and lines to distinguish itself from the environment, prioritizing symbols over text.<\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/sites.wsagames.com\/xz16u24\/2026\/01\/12\/ui-mock-up\/\">UI Mock-up<\/a><\/div>\n<\/div>\n\n\n\n<h4 class=\"wp-block-heading\">Character Design<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Character visuals should visually hint at player character personalities, with attire echoing the setting. Character silhouettes are easily distinguishable, featuring an anime-inspired style with consistent proportions for characters of the same age group. Character color schemes are used to suggest personality traits. Expressions are stylized, with static CG used to demonstrate plot progression, while dialogue conveys character traits.<\/p>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-style-default\" style=\"grid-template-columns:26% auto\"><figure class=\"wp-block-media-text__media\"><img decoding=\"async\" width=\"711\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/QQ_1768221205110-4-711x1024.png\" alt=\"\" class=\"wp-image-304 size-full\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/QQ_1768221205110-4-711x1024.png 711w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/QQ_1768221205110-4-208x300.png 208w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/QQ_1768221205110-4.png 765w\" sizes=\"(max-width: 711px) 100vw, 711px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\">Visual examples showcasing character silhouettes and color schemes.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile\" style=\"grid-template-columns:26% auto\"><figure class=\"wp-block-media-text__media\"><img decoding=\"async\" width=\"516\" height=\"729\" src=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/QQ_1768221273028-3.png\" alt=\"\" class=\"wp-image-305 size-full\" srcset=\"https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/QQ_1768221273028-3.png 516w, https:\/\/sites.wsagames.com\/xz16u24\/wp-content\/uploads\/sites\/67\/2026\/01\/QQ_1768221273028-3-212x300.png 212w\" sizes=\"(max-width: 516px) 100vw, 516px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\"><\/p>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Art Direction Overview The overall visual tone of Backstage Machina is dark and bleak, with an anime cel-shaded style, aiming to evoke feelings of loneliness and despair in players. Color Palette The primary color scheme features cool grays and dark tones, primarily dark red and blue-black. Accent colors are highly saturated hues, including but not [&hellip;]<\/p>\n","protected":false},"author":58,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-281","post","type-post","status-publish","format-standard","hentry","category-semester1-2"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts\/281","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/users\/58"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/comments?post=281"}],"version-history":[{"count":5,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts\/281\/revisions"}],"predecessor-version":[{"id":306,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/posts\/281\/revisions\/306"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/media?parent=281"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/categories?post=281"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz16u24\/wp-json\/wp\/v2\/tags?post=281"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}