Welcome! Friend!
What you are viewing now is the Game Design Document (GDD) for my game “The Balance of the Heart”.
On this page, you can see Five different tabs.
- About:This page gives you a brief introduction to who I am.
- BLOG: This page documents my 11-week blog entries, including the development and transformation of my thoughts.
- Research:
- (Game research)Explained the initial inspiration for my game
- (How Karma Rewrites the Game World)Explains the principle by which karma alters the course of the game world
- (Reputation And Karma)Explained the two most important mechanisms in the game, reputation and karma.
- (What is good and what is evil?)Explained what is meant by good and evil, and how I applied them in the game.
- (How do light and color represent and convey emotions)My research on light and color, exploring how they convey emotions and information
- Ideation&Development:
- (character)Introduced the two most important characters in my game: the male protagonist, Mike Williams, and the female protagonist, Elsa Russell.
- Follow-up development:I will now introduce my other developments following the 11-week blog series.
- GDD:
- (Game overview)Overview of the game
- (Mechanics and Gameplay)Explained the mechanics of my game and the main gameplay methods
- (The game world)Some of the photos I took and the simple scene drawings I made from the games are displayed here. These pictures represent the general appearance of my game world.
- (Conceptual art picture)Displays some pieces of game concept art that I drew

