Welcome! Friend!

What you are viewing now is the Game Design Document (GDD) for my game “The Balance of the Heart”.
On this page, you can see Five different tabs.

This is my favorite piece of pure music, 《Outer Wilds》. I hope you will like it too.

  • About:This page gives you a brief introduction to who I am.
  • BLOG: This page documents my 11-week blog entries, including the development and transformation of my thoughts.
  • Research
  • Game research)Explained the initial inspiration for my game
  • How Karma Rewrites the Game World)Explains the principle by which karma alters the course of the game world
  • Reputation And Karma)Explained the two most important mechanisms in the game, reputation and karma.
  • What is good and what is evil?)Explained what is meant by good and evil, and how I applied them in the game.
  • How do light and color represent and convey emotions)My research on light and color, exploring how they convey emotions and information
  • Ideation&Development
  • character)Introduced the two most important characters in my game: the male protagonist, Mike Williams, and the female protagonist, Elsa Russell.
  • Follow-up development:I will now introduce my other developments following the 11-week blog series.
  • GDD
  • Game overview)Overview of the game
  • Mechanics and Gameplay)Explained the mechanics of my game and the main gameplay methods
  • The game world)Some of the photos I took and the simple scene drawings I made from the games are displayed here. These pictures represent the general appearance of my game world.
  • Conceptual art picture)Displays some pieces of game concept art that I drew

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