{"id":270,"date":"2026-01-11T12:37:18","date_gmt":"2026-01-11T12:37:18","guid":{"rendered":"https:\/\/sites.wsagames.com\/xz1c23\/?page_id=270"},"modified":"2026-01-12T13:47:34","modified_gmt":"2026-01-12T13:47:34","slug":"mechanics-and-gameplay","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/xz1c23\/mechanics-and-gameplay\/","title":{"rendered":"Mechanics and Gameplay"},"content":{"rendered":"\n<div class=\"wp-block-group is-nowrap is-layout-flex wp-container-core-group-is-layout-49329d62 wp-block-group-is-layout-flex\">\n<p class=\"wp-block-paragraph\"><strong>What are the players doing?<\/strong><br>In the game, you will explore a relatively small modern city for seven days. Each day, you have 12 hours to explore and move. Every day, you will face some value-related choices. This will not be an obvious score, but it will change an intangible karma balance (i.e., &#8220;karma value&#8221;). Overnight, the entire world will react &#8211; light, color, weather, sound, objects and characters &#8211; subtly revealing what kind of person you are becoming. At the end of the seventh day, the score you have accumulated will determine the ending of the story.<\/p>\n<\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"710\" src=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u58f0\u671b\u7248\u672c-1024x710.png\" alt=\"\" class=\"wp-image-271\" srcset=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u58f0\u671b\u7248\u672c-1024x710.png 1024w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u58f0\u671b\u7248\u672c-300x208.png 300w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u58f0\u671b\u7248\u672c-768x532.png 768w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u58f0\u671b\u7248\u672c-1536x1065.png 1536w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u58f0\u671b\u7248\u672c-2048x1419.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>System<\/strong><br><strong>1<\/strong>. Invisible Karma (Core)<br>Records the weight of good and evil; however, these weight values are never presented in numerical form.<br>It affects the final route planning and the global changes the next day&#8217;s &#8220;strength&#8221;.<br>It is evenly distributed to avoid the dominance of a single option; accumulated over seven consecutive days.<br><strong>2<\/strong>. Visible Reputation (For Players)<br>It will be displayed on the head-up display and presented in the dialogue feedback.<br>It controls the attitude of NPCs, the feasibility of side quests, and the shortcut paths.<br>The way it increases\/decreases may be different from &#8220;karma&#8221; (for example, a secretly performed good deed will increase the &#8220;karma&#8221; value, but it will not improve the &#8220;reputation&#8221; and may even reduce it instead).<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"367\" height=\"63\" src=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/image-22.png\" alt=\"\" class=\"wp-image-283\" srcset=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/image-22.png 367w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/image-22-300x51.png 300w\" sizes=\"(max-width: 367px) 100vw, 367px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br><strong>3.<\/strong> The World as a User Interface (Environmental Feedback)<br>Overnight, the entire world becomes a progress bar. The main readable channels are:<br>Lighting \/ Color Temperature<br>Soft Light: The light is warmer and more stable; shadows are softer.<br>Cool Tone: The light is colder and more glaring; contrast is high or there is a flickering phenomenon.<br>&#8220;Soundscapes&#8221;<br>Warmth: Birds, gentle breeze, intervals between adjacent syllables, lower noise level.<br>Coldness: Metal clashing sound, dissonant notes, irregular rhythm.<br>Object state\/cleanliness<br>Warmth: Clean indoor environment, fresh flowers, repaired items.<br>Condition: Props damaged, garbage and debris, graffiti marks, decorations missing. Weather<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Warmth: Clear sky, gentle breeze, occasional sunlight.<br>Weather conditions: Overcast, gusty winds, rain or thunder.<br>NPC (Non-Player Character) attitude<br>Warmth: Greetings, discounts, invitations.<br>Cold: Avoidance, suspicion, rising prices.<br>Design intent: Players will focus on the final outcome of the game rather than getting overly obsessed with the specific numerical values.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Just like this apple, &#8220;good&#8221; makes it shine brightly, while &#8220;evil&#8221; makes it rotten.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"679\" height=\"309\" src=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/image-21.png\" alt=\"\" class=\"wp-image-281\" srcset=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/image-21.png 679w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/image-21-300x137.png 300w\" sizes=\"(max-width: 679px) 100vw, 679px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>4.<\/strong> Hand return marker (reminder)<br>Pressing the V key allows you to view the scale tattoo on your right hand; its tilt angle and Roman numerals indicate the date.<br><strong>5.<\/strong>Inventory and interaction<br>Small items (photos, keys, scissors, notepaper) can be placed inside the bag.<br>These items provide different solutions (for example, repairing a picture frame and choosing to ignore it).<br>Interaction; Pressing the E key confirms the selection; Pressing the Tab key opens the bag; Pressing the Esc key sets the settings.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u4eba\u7269\u677f\u5b50_014-1024x576.png\" alt=\"\" class=\"wp-image-272\" srcset=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u4eba\u7269\u677f\u5b50_014-1024x576.png 1024w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u4eba\u7269\u677f\u5b50_014-300x169.png 300w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u4eba\u7269\u677f\u5b50_014-768x432.png 768w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u4eba\u7269\u677f\u5b50_014-1536x864.png 1536w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u4eba\u7269\u677f\u5b50_014-2048x1152.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">&nbsp;<strong>Daily Process (Example)<\/strong><br>Morning (Game Start): The light is a bit softer than yesterday; however, the neighbors no longer greet you actively.<br>Exploration: In the park, you find a lost wallet.<br>Options:<br>Hand over to the police\u2192 If the owner expresses gratitude to you, your &#8220;karma&#8221; value will increase and your &#8220;reputation&#8221; value will also rise.<br>Keep it \u2192 The reason is &#8211; ; if it is not noticed, the reputation will not change. You can later sell the phone to obtain a large amount of money, and your &#8220;karma&#8221; will decrease.<br>Overnight Update: The weather and decorations have been adjusted; new dialogue content will start the next day&#8217;s plot. (This merely shows a side story event about the mobile phone choice. In the game, there will be some main quests and a large number of optional side quests.)<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"715\" src=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/708c2dc5c318cfc0bf437952c6ae25ac-1024x715.png\" alt=\"\" class=\"wp-image-376\" srcset=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/708c2dc5c318cfc0bf437952c6ae25ac-1024x715.png 1024w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/708c2dc5c318cfc0bf437952c6ae25ac-300x210.png 300w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/708c2dc5c318cfc0bf437952c6ae25ac-768x536.png 768w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/708c2dc5c318cfc0bf437952c6ae25ac-1536x1073.png 1536w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/708c2dc5c318cfc0bf437952c6ae25ac-2048x1431.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Endings (spoiler-safe outline)<\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"680\" src=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/5bc4e2011defed2d1a167836bfceae87-1024x680.png\" alt=\"\" class=\"wp-image-432\" srcset=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/5bc4e2011defed2d1a167836bfceae87-1024x680.png 1024w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/5bc4e2011defed2d1a167836bfceae87-300x199.png 300w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/5bc4e2011defed2d1a167836bfceae87-768x510.png 768w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/5bc4e2011defed2d1a167836bfceae87-1536x1019.png 1536w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/5bc4e2011defed2d1a167836bfceae87-2048x1359.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Happy ending: Accumulate sufficient good deeds points \u2192 The scale disappears and one is reborn<\/li>\n\n\n\n<li>Sad ending: The accumulated evil points are negative \u2192 The scale disappears and one faces death<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Difficulty &amp; Failure<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>This game doesn&#8217;t have a very clear &#8220;losing&#8221; player. Even players can consider achieving a cold ending as their goal.<\/li>\n\n\n\n<li>&#8220;Difficult&#8221; = Correctly understanding this world and making choices within a limited time. (Because it takes time for the player to move on the map, and the time given to the player each day is limited. Once the time is up, the game will force the player to enter the next day.)<\/li>\n\n\n\n<li>As shown in the figure, players need to spend a certain amount of time moving between different areas. For example, it takes 40 minutes of game time to move from &#8220;Kettle&#8221; to &#8220;Mirefell Park&#8221;, and then another 40 minutes to reach &#8220;Mirefell Park&#8221;. However, the time available for players to use each day is only 12 hours. Once the time is exhausted, no matter where the player is, they will return to &#8220;Kettle&#8221; to start the next day&#8217;s exploration.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"715\" src=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u5fae\u4fe1\u56fe\u7247_20260110233735_261_12-1-1024x715.png\" alt=\"\" class=\"wp-image-282\" srcset=\"https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u5fae\u4fe1\u56fe\u7247_20260110233735_261_12-1-1024x715.png 1024w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u5fae\u4fe1\u56fe\u7247_20260110233735_261_12-1-300x210.png 300w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u5fae\u4fe1\u56fe\u7247_20260110233735_261_12-1-768x536.png 768w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u5fae\u4fe1\u56fe\u7247_20260110233735_261_12-1-1536x1073.png 1536w, https:\/\/sites.wsagames.com\/xz1c23\/wp-content\/uploads\/sites\/69\/2026\/01\/\u5fae\u4fe1\u56fe\u7247_20260110233735_261_12-1-2048x1431.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">sources\uff1a<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/xsj.699pic.com\/tupian\/0q59xh.html\">https:\/\/xsj.699pic.com\/tupian\/0q59xh.html<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What are the players doing?In the game, you will explore a relatively small modern city for seven days. Each day, you have 12 hours to explore and move. Every day, you will face some value-related choices. This will not be an obvious score, but it will change an intangible karma balance (i.e., &#8220;karma value&#8221;). Overnight, [&hellip;]<\/p>\n","protected":false},"author":60,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-270","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/pages\/270","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/users\/60"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/comments?post=270"}],"version-history":[{"count":11,"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/pages\/270\/revisions"}],"predecessor-version":[{"id":433,"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/pages\/270\/revisions\/433"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/xz1c23\/wp-json\/wp\/v2\/media?parent=270"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}