{"id":522,"date":"2026-02-23T02:42:24","date_gmt":"2026-02-23T02:42:24","guid":{"rendered":"https:\/\/sites.wsagames.com\/yc3a24\/?page_id=522"},"modified":"2026-03-11T22:43:49","modified_gmt":"2026-03-11T22:43:49","slug":"week-4","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/yc3a24\/week-4\/","title":{"rendered":"week 4"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"522\" class=\"elementor elementor-522\">\n\t\t\t\t<div class=\"elementor-element elementor-element-18b9623 e-flex e-con-boxed e-con e-parent\" data-id=\"18b9623\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-1709aaf elementor-widget elementor-widget-text-editor\" data-id=\"1709aaf\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Monday<\/p><p>In the group discussion, we received some suggestions from the teacher. She suggested that some content needed to be simplified in our vertical slice, so after discussion, we planned to adapt the story before and after the dream into the form of comics, so that players could still understand the direction of the story in the game well, and Elina simplified the story flow chart, so that the time of the vertical slice could also be controlled to 5-10 minutes. Jess and Adi will also send me pictures of character art and background art this weekend.<\/p><p>Thursday<\/p><p>In the group discussion, we determined everyone&#8217;s work progress. Elina completed part of the character dialogue, and Jess will also send pictures of the character on weekends.<\/p><p>Friday<\/p><p>I shared the first game test document I designed with Yufan Wei. The following is the content of the document:<\/p><p>1. Overview<br \/>Players will control the protagonist, Mabel, as she explores a 2D horizontal scene. By engaging in NPC dialogues, gathering environmental clues, and strategically using items, players aim to collect the three core camera components: the Body, the Lens, and the Shutter.<br \/>2. Interaction &amp; Observation<br \/>The game utilizes a streamlined single-button (Left Mouse Button) interaction system:<br \/>* Execution: All interactions with in-game objects are performed via (Left Mouse Button).<br \/>* Contextual Feedback: The system automatically triggers the most appropriate response based on the object\u2019s properties and current state:<br \/>* Dialogue: Left-click an NPC to trigger story-driven dialogue.<br \/>* Pick-up: Left-click key items to automatically add them to the inventory.<br \/>* Hints\/Observation: Left-clicking environmental objects when lacking a specific tool will prompt Mabel to provide observations or clues.\uff08Example: Clicking on a &#8220;Dirty Window&#8221; might trigger: &#8220;Has anyone ever cleaned this filthy shop?! Whatever, I&#8217;ll go look somewhere else.&#8221;\uff09<\/p><p>3. Inventory &amp; Item Usage<br \/>Mabel begins her journey with two basic items: a [Screwdriver] and [Loose Change]. Players progress through the following steps:<br \/>Step 1: Open &amp; Select<br \/>Left-click the Inventory Icon on the screen to open the interface. Left-click a target item; the mouse cursor will transform into that item&#8217;s icon, indicating it is currently &#8220;held.&#8221; (Note: This can be adjusted if an alternative selection method is more technically feasible during development.)<br \/>Step 2: Action<br \/>* Use Item: While the cursor is the item icon, move it to a target in the scene (e.g., a specific NPC or environmental mechanism) and left-click. If the item is correct, the interaction triggers and the item is consumed.<br \/>* Deselect: To cancel the selection, left-click the item in the inventory again or click on any non-interactive empty space in the scene. The cursor will return to its default state.<\/p><p>4. Core Gameplay Loop<br \/>To ensure smooth progression, players should follow this loop:<br \/>1. Explore &amp; Converse: Use the Left Mouse Button to talk to all NPCs and clarify current objectives.<br \/>2. Gather Clues: Click on suspicious environmental objects to read Mabel\u2019s feedback (clue text) and determine the next course of action.<br \/>3. Resource Exchange &amp; Application: Select the appropriate item from the inventory and apply it to the correct NPC or object to unlock and collect the camera parts.<\/p><p>He will make some modifications on this basis over the weekend and determine what we will complete for the first game test next Thursday.<\/p><p>We have modified the mechanism of character walking. You can use the &#8220;WASD&#8221; key in the keyboard to control walking, or you can click the mouse to walk the character. The interaction mechanism has been changed to click the &#8220;F&#8221; key to interact or click the character to interact.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Monday In the group discussion, we received some suggestions from the teacher. She suggested that some content needed to be simplified in our vertical slice, so after discussion, we planned to adapt the story before and after the dream into the form of comics, so that players could still understand the direction of the story [&hellip;]<\/p>\n","protected":false},"author":37,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"site-sidebar-layout":"no-sidebar","site-content-layout":"","ast-site-content-layout":"full-width-container","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"disabled","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"class_list":["post-522","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/pages\/522","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/users\/37"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/comments?post=522"}],"version-history":[{"count":6,"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/pages\/522\/revisions"}],"predecessor-version":[{"id":538,"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/pages\/522\/revisions\/538"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/yc3a24\/wp-json\/wp\/v2\/media?parent=522"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}