{"id":150,"date":"2026-10-22T09:52:59","date_gmt":"2026-10-22T09:52:59","guid":{"rendered":"https:\/\/sites.wsagames.com\/yft1g25\/?p=150"},"modified":"2026-10-27T12:16:38","modified_gmt":"2026-10-27T12:16:38","slug":"narrative-prototype","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/yft1g25\/2026\/10\/22\/narrative-prototype\/","title":{"rendered":"Narrative prototype"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">As the narrative and its themes are at the core of my game&#8217;s experience, I&#8217;m going to focus on solely <mark style=\"background-color:#FFEE58\" class=\"has-inline-color\">narrative beats<\/mark> and writing for my first prototype. There&#8217;s a range of tools I could use: Twine, Ink, Bitsy, Downpour, even Powerpoint. For my first prototype, I&#8217;m going to use <mark style=\"background-color:#FFEE58\" class=\"has-inline-color\">Ink<\/mark>, as I&#8217;ve used it before and I think it&#8217;ll be quite effective at prototyping the core narrative beats and whether they have the desired effect\/response. As this is my first prototype, I&#8217;m going to use the Inkle editor&#8217;s built-in preview box to display and showcase it.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/sites.wsagames.com\/yft1g25\/wp-content\/uploads\/sites\/98\/2026\/10\/image-1-1024x576.png\" alt=\"\" class=\"wp-image-152\" srcset=\"https:\/\/sites.wsagames.com\/yft1g25\/wp-content\/uploads\/sites\/98\/2026\/10\/image-1-1024x576.png 1024w, https:\/\/sites.wsagames.com\/yft1g25\/wp-content\/uploads\/sites\/98\/2026\/10\/image-1-300x169.png 300w, https:\/\/sites.wsagames.com\/yft1g25\/wp-content\/uploads\/sites\/98\/2026\/10\/image-1-768x432.png 768w, https:\/\/sites.wsagames.com\/yft1g25\/wp-content\/uploads\/sites\/98\/2026\/10\/image-1-1536x864.png 1536w, https:\/\/sites.wsagames.com\/yft1g25\/wp-content\/uploads\/sites\/98\/2026\/10\/image-1.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ve used Ink once before a while ago as I knew I wanted to make narrative-driven games. I used the unfinished file I created while learning the basics to refresh my memory and guide me in making this prototype.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-wp-embed is-provider-creating-playable-stories-with-ink-and-inky wp-block-embed-creating-playable-stories-with-ink-and-inky\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"wp-embedded-content\" data-secret=\"soRcbWiaPE\"><a href=\"https:\/\/pressbooks.library.torontomu.ca\/playablestoriesink\/chapter\/chapter-5-variables-and-logic\/\">Chapter 5: Variables and Logic<\/a><\/blockquote><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"\u201cChapter 5: Variables and Logic\u201d \u2014 Creating Playable Stories with Ink and Inky\" src=\"https:\/\/pressbooks.library.torontomu.ca\/playablestoriesink\/chapter\/chapter-5-variables-and-logic\/embed\/#?secret=7LtLel78CR#?secret=soRcbWiaPE\" data-secret=\"soRcbWiaPE\" width=\"500\" height=\"282\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I struggled figuring out how to use variables. I wanted to do this just for efficiency, but found it hard to figure out due to my lack of familiarity with programming. I looked to various websites for articles and tutorials that might help.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I really struggled with how to make a prototype that could be made in less than a week and showcased in 2-3 minutes while also testing out the core of my idea. The <mark style=\"background-color:#FFEE58\" class=\"has-inline-color\">core effect<\/mark> I want to achieve is a <mark style=\"background-color:#FFEE58\" class=\"has-inline-color\">*gradual*<\/mark> sense of unease, and it&#8217;s rather difficult to make something feel gradual in the span of 2-3 minutes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After some 1-to-1 discussion with Vanissa and Jordan, I decided to focus on prototyping a <mark style=\"background-color:#FFEE58\" class=\"has-inline-color\">smaller snippet<\/mark>\/mechanic of my game (see: <a href=\"https:\/\/sites.wsagames.com\/yft1g25\/2026\/10\/22\/flickgame-prototype\/\" data-type=\"post\" data-id=\"185\">Flickgame Prototype<\/a>), just to provide evidence of <mark style=\"background-color:#FFEE58\" class=\"has-inline-color\">player testing and feedback collection<\/mark>. Even though I gave up on this Ink prototype, I still feel working on it gave me valuable insight into how I saw the narrative elements and pacing taking form in the most basic sense.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As the narrative and its themes are at the core of my game&#8217;s experience, I&#8217;m going to focus on solely narrative beats and writing for my first prototype. There&#8217;s a range of tools I could use: Twine, Ink, Bitsy, Downpour, even Powerpoint. For my first prototype, I&#8217;m going to use Ink, as I&#8217;ve used it [&hellip;]<\/p>\n","protected":false},"author":78,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-150","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/posts\/150","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/users\/78"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/comments?post=150"}],"version-history":[{"count":8,"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/posts\/150\/revisions"}],"predecessor-version":[{"id":241,"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/posts\/150\/revisions\/241"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/media?parent=150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/categories?post=150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/yft1g25\/wp-json\/wp\/v2\/tags?post=150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}