{"id":754,"date":"2026-05-21T09:14:03","date_gmt":"2026-05-21T09:14:03","guid":{"rendered":"https:\/\/sites.wsagames.com\/yfw1e23\/?p=754"},"modified":"2026-05-21T14:18:40","modified_gmt":"2026-05-21T14:18:40","slug":"week-9-reflection","status":"publish","type":"post","link":"https:\/\/sites.wsagames.com\/yfw1e23\/2026\/05\/21\/week-9-reflection\/","title":{"rendered":"Week 9 Reflection"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><em><a href=\"https:\/\/sites.wsagames.com\/scopophobia\/2026\/04\/24\/week-9-group-communication\/\">Scopophobia Group Page Weekly Communication<\/a><\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It was only until now when I started to &#8216;lock in&#8217;. Due to retrospectively poor communication with our technical designer &amp; programmer Yushan, I hadn&#8217;t produced assets which were most urgently needed, instead making the two toilets which were of lower importance and priority in this game&#8217;s developement.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I tried to communicate with my team more frequently &amp; effectively.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"189\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-45-1024x189.png\" alt=\"\" class=\"wp-image-660\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-45-1024x189.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-45-300x55.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-45-768x142.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-45.png 1367w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I decided (or rather understood) then that as the level designer, it should be my responsibility to import my 3D assets into Unreal Engine 5.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"168\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-44-1024x168.png\" alt=\"\" class=\"wp-image-657\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-44-1024x168.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-44-300x49.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-44-768x126.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-44.png 1356w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Slack screenshot<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"563\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-22-235043-1024x563.png\" alt=\"\" class=\"wp-image-442\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-22-235043-1024x563.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-22-235043-300x165.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-22-235043-768x423.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-22-235043.png 1425w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Blender screenshot<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Yushan procured lists of 3D models she most needed and I heeded them and made exactly what she needed. For this week, she most needed shelves and fridges for the supermarket as they were what players would be around the most, while also being vitally important to the level&#8217;s layout &amp; design.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"702\" data-id=\"443\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-23-121755-1024x702.png\" alt=\"\" class=\"wp-image-443\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-23-121755-1024x702.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-23-121755-300x206.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-23-121755-768x526.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-04-23-121755.png 1183w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Blender Screenshot<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Learning from my previous mistakes, I made them modular, with their sizes being increments of one meter. This made them very easy to build levels in UE5 where they can be effortlessly snapped together.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"600\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-05-16-215145-1024x600.png\" alt=\"\" class=\"wp-image-444\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-05-16-215145-1024x600.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-05-16-215145-300x176.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-05-16-215145-768x450.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Screenshot-2026-05-16-215145.png 1530w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I started by modelling them, then UV unwrapping them and using the unwrapped UVs as a reference for my hand painted charcoal base colour\/diffuse texture in Krita.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"687\" data-id=\"448\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-4-1024x687.png\" alt=\"\" class=\"wp-image-448\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-4-1024x687.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-4-300x201.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-4-768x515.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-4.png 1110w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"688\" data-id=\"447\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-3-1024x688.png\" alt=\"\" class=\"wp-image-447\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-3-1024x688.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-3-300x202.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-3-768x516.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-3.png 1097w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"187\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-5-1024x187.png\" alt=\"\" class=\"wp-image-451\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-5-1024x187.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-5-300x55.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-5-768x140.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-5.png 1331w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I also made variations of them, with some being UV map trim sheet colour swaps to avoid immersion breaking repitition while others have a hole in them to store items players can pick up.<\/p>\n\n\n\n<div class=\"wp-block-group is-nowrap is-layout-flex wp-container-core-group-is-layout-3a88641f wp-block-group-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Shelf_Roughness-1024x1024.png\" alt=\"\" class=\"wp-image-449\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Shelf_Roughness-1024x1024.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Shelf_Roughness-300x300.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Shelf_Roughness-150x150.png 150w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Shelf_Roughness-768x768.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Shelf_Roughness-1536x1536.png 1536w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Shelf_Roughness.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Using Krita, I also made roughness maps for majority of the models by duplicating the base colour\/diffuse map, making it grayscale, then adjusting their lightness values to match the glossy-matte reflectiveness the material they&#8217;re representing should have.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-group is-nowrap is-layout-flex wp-container-core-group-is-layout-3a88641f wp-block-group-is-layout-flex\">\n<p class=\"wp-block-paragraph\">Using the same workflow, I made a fridge-shelf hybrid and a background for the supermarket. The ceiling shares the same textures as the wall.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"826\" height=\"813\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-7.png\" alt=\"\" class=\"wp-image-457\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-7.png 826w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-7-300x295.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-7-768x756.png 768w\" sizes=\"(max-width: 826px) 100vw, 826px\" \/><\/figure>\n<\/div>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"998\" height=\"737\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-6.png\" alt=\"\" class=\"wp-image-455\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-6.png 998w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-6-300x222.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-6-768x567.png 768w\" sizes=\"(max-width: 998px) 100vw, 998px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">For the walls, I additionally used a metallic texture map, made with a near identical method as all my roughness textures, so that there is no reflection nor visual border between the ceiling and walls, creating the illusion of an endlessly tall interior. This will hopefully add to the players&#8217; sense of scale &amp; proportion being messed with, immersing the player in a phobia-indusing atmosphere.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1020\" height=\"608\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-8.png\" alt=\"\" class=\"wp-image-458\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-8.png 1020w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-8-300x179.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/image-8-768x458.png 768w\" sizes=\"(max-width: 1020px) 100vw, 1020px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"256\" height=\"1024\" data-id=\"482\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Colour-256x1024.png\" alt=\"\" class=\"wp-image-482\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Colour-256x1024.png 256w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Colour-75x300.png 75w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Colour-768x3072.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Colour-384x1536.png 384w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Colour-512x2048.png 512w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Colour-scaled.png 640w\" sizes=\"(max-width: 256px) 100vw, 256px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"256\" height=\"1024\" data-id=\"483\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Metallic-256x1024.png\" alt=\"\" class=\"wp-image-483\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Metallic-256x1024.png 256w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Metallic-75x300.png 75w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Metallic-768x3072.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Metallic-384x1536.png 384w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Metallic-512x2048.png 512w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Metallic-scaled.png 640w\" sizes=\"(max-width: 256px) 100vw, 256px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"256\" height=\"1024\" data-id=\"481\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Roughness-256x1024.png\" alt=\"\" class=\"wp-image-481\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Roughness-256x1024.png 256w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Roughness-75x300.png 75w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Roughness-768x3072.png 768w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Roughness-384x1536.png 384w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Roughness-512x2048.png 512w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Walls_Roughness-scaled.png 640w\" sizes=\"(max-width: 256px) 100vw, 256px\" \/><\/figure>\n<\/figure>\n\n\n\n<div class=\"wp-block-group is-nowrap is-layout-flex wp-container-core-group-is-layout-3a88641f wp-block-group-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Colour-1.png\" alt=\"\" class=\"wp-image-486\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Colour-1.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Colour-1-300x300.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Colour-1-150x150.png 150w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Colour-1-768x768.png 768w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Floor textures, I just made a tile that repeats in an array. Looking back I may have made this material too big, I made it 1k resolution when it could&#8217;ve been 512&#215;512.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Roughness.png\" alt=\"\" class=\"wp-image-484\" srcset=\"https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Roughness.png 1024w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Roughness-300x300.png 300w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Roughness-150x150.png 150w, https:\/\/sites.wsagames.com\/yfw1e23\/wp-content\/uploads\/sites\/74\/2026\/05\/Floor_Roughness-768x768.png 768w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">For the wall texture I&#8217;d originally wanted to hand-paint it in 1024&#215;4096 resolution, then rearange it into a standard 2k resolution texture, however due to technical difficulties with Krita, I imported them with the weird resolution into UE5 and luckily it worked fine.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Scopophobia Group Page Weekly Communication It was only until now when I started to &#8216;lock in&#8217;. Due to retrospectively poor communication with our technical designer &amp; programmer Yushan, I hadn&#8217;t produced assets which were most urgently needed, instead making the two toilets which were of lower importance and priority in this game&#8217;s developement. I tried [&hellip;]<\/p>\n","protected":false},"author":65,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17],"tags":[],"class_list":["post-754","post","type-post","status-publish","format-standard","hentry","category-weekly-reflections-sem2"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/posts\/754","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/users\/65"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/comments?post=754"}],"version-history":[{"count":2,"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/posts\/754\/revisions"}],"predecessor-version":[{"id":892,"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/posts\/754\/revisions\/892"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/media?parent=754"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/categories?post=754"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.wsagames.com\/yfw1e23\/wp-json\/wp\/v2\/tags?post=754"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}