{"id":50,"date":"2026-10-05T20:18:24","date_gmt":"2026-10-05T20:18:24","guid":{"rendered":"https:\/\/sites.wsagames.com\/yx3g25\/?page_id=50"},"modified":"2026-10-29T23:28:02","modified_gmt":"2026-10-29T23:28:02","slug":"week-three-lecture","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/yx3g25\/semester-1\/week-three-lecture\/","title":{"rendered":"Week Three (Lecture)"},"content":{"rendered":"\n<div class=\"wp-block-group alignwide has-global-padding is-layout-constrained wp-container-core-group-is-layout-02c9a065 wp-block-group-is-layout-constrained\">\n<div id=\"semester-week-navigation\" class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-39a0ad4f wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:14px;background-color:#242424;padding-top:18px;padding-right:20px;padding-bottom:18px;padding-left:20px\">\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#a5b9e8;font-size:clamp(14px, 0.875rem + ((1vw - 3.2px) * 0.196), 16px);font-weight:600\"><a href=\"https:\/\/sites.wsagames.com\/yx3g25\/semester-1\/\" style=\"color:#a5b9e8;text-decoration:none\">\u2190 Semester 1<\/a><\/p>\n\n\n\n<div class=\"wp-block-group is-layout-flex wp-container-core-group-is-layout-37855a1b wp-block-group-is-layout-flex\">\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#a5b9e8;font-size:14px\"><a href=\"https:\/\/sites.wsagames.com\/yx3g25\/semester-1\/week-one-games-ideas\/\" style=\"color:#a5b9e8\">Week One<\/a><\/p>\n\n\n\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#a5b9e8;font-size:14px\"><a href=\"https:\/\/sites.wsagames.com\/yx3g25\/semester-1\/week-two-developments\/\" style=\"color:#a5b9e8\">Week Two<\/a><\/p>\n\n\n\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#f0eeea;font-size:14px\"><strong>Week Three<\/strong><\/p>\n\n\n\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#a5b9e8;font-size:14px\"><a href=\"https:\/\/sites.wsagames.com\/yx3g25\/semester-1\/week-four\/\" style=\"color:#a5b9e8\">Week Four<\/a><\/p>\n\n\n\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#a5b9e8;font-size:14px\"><a href=\"https:\/\/sites.wsagames.com\/yx3g25\/semester-1\/week-five\/\" style=\"color:#a5b9e8\">Week Five<\/a><\/p>\n\n\n\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#a5b9e8;font-size:14px\"><a href=\"https:\/\/sites.wsagames.com\/yx3g25\/semester-1\/week-six\/\" style=\"color:#a5b9e8\">Week Six<\/a><\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-e7f21f11 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:18px;background-color:#242424;padding-top:28px;padding-right:28px;padding-bottom:28px;padding-left:28px;line-height:1.8\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:0px;margin-bottom:18px;font-size:clamp(20px, 1.25rem + ((1vw - 3.2px) * 1.176), 32px);font-style:normal;font-weight:600;line-height:1.3\">Lecture \u00b7 Game Overview, Pillars &amp; Loops<\/h2>\n\n\n\n<div class=\"wp-block-group has-global-padding is-layout-constrained wp-block-group-is-layout-constrained\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"596\" data-id=\"123\" src=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211548_210_4-1024x596.jpg\" alt=\"\" class=\"wp-image-123\" srcset=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211548_210_4-1024x596.jpg 1024w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211548_210_4-300x175.jpg 300w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211548_210_4-766x446.jpg 766w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211548_210_4-1536x894.jpg 1536w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211548_210_4-2048x1192.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"566\" src=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211534_209_4-1024x566.jpg\" alt=\"\" class=\"wp-image-124\" srcset=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211534_209_4-1024x566.jpg 1024w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211534_209_4-767x424.jpg 767w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211534_209_4-300x166.jpg 300w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211534_209_4-1536x849.jpg 1536w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5fae\u4fe1\u56fe\u7247_20261005211534_209_4-2048x1132-1.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This week&#8217;s lecture focused on three main topics: Game Overview, Game Design Pillars, and Game Loops.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I learned that a good game overview should be short, clear, and focused on what players actually do. It should explain the main idea of the game in around 30 seconds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We also discussed how game design pillars help maintain a clear direction throughout development. Every feature should support the game&#8217;s core vision rather than simply adding more content.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For my own game, I want to make sure that investigating guests, preparing dishes, and discovering new stories are connected. Each cooking experience should reveal something new and encourage players to continue exploring the mystery behind the restaurant.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<\/div>\n\n\n\n<details class=\"wp-block-details is-layout-flow wp-block-details-is-layout-flow\"><summary>My game idea till now:<\/summary>\n<p class=\"wp-block-paragraph\">The game is a cooking experience with a surreal, unsettling atmosphere inspired by <em>Rusty Lake<\/em>. Players take on the role of the head chef at an elegant, mysterious restaurant, serving distinguished guests with animal heads and human bodies. The visual style is bizarre and absurd, combining refined surroundings with uncanny details.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Each day, guests arrive with unusual requests. Instead of ordering specific dishes, they describe a feeling, a memory, or a desire\u2014for example, \u201cI\u2019d like something that reminds me of my childhood.\u201d Players must interpret the clues in these requests to decide what to prepare.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">To learn more, players can examine the guests\u2019 belongings and ask questions about them. These conversations reveal short stories and personal details, providing additional clues about the food each guest is seeking.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As the game progresses, the guests and their requests become increasingly strange. Players must purchase ingredients that grow more expensive and more unusual: a loaf of bread, for instance, might release seawater and seaweed when sliced open. Through these encounters and discoveries, the restaurant\u2019s secrets gradually unfold.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The narrative features bizarre tales with elements of uncanny folklore and psychological horror. Yet the guests recount these events casually, and everyone around them treats the stories as perfectly ordinary. Players are left feeling as though they are the only ones who notice something is wrong. This tension between unease and curiosity drives them to keep cooking, meet new guests, and uncover the truth behind the restaurant.<\/p>\n<\/details>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-e7f21f11 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:18px;background-color:#242424;padding-top:28px;padding-right:28px;padding-bottom:28px;padding-left:28px;line-height:1.8\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:0px;margin-bottom:18px;font-size:clamp(20px, 1.25rem + ((1vw - 3.2px) * 1.176), 32px);font-style:normal;font-weight:600;line-height:1.3\">Game Design Pillars<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Understand your customers.<\/li>\n\n\n\n<li>Feels mysterious and unusual.<\/li>\n\n\n\n<li>Cook the Uncanny<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-e7f21f11 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:18px;background-color:#242424;padding-top:28px;padding-right:28px;padding-bottom:28px;padding-left:28px;line-height:1.8\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:0px;margin-bottom:18px;font-size:clamp(20px, 1.25rem + ((1vw - 3.2px) * 1.176), 32px);font-style:normal;font-weight:600;line-height:1.3\">Game Loop<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Interpret the Customer (The player understand customers through clues, objects and stories.)<\/li>\n\n\n\n<li>Cook the Stange (The player choose ingredients and turn your interpretation into a dish.)<\/li>\n\n\n\n<li>Uncover the Mysteries or Stories from the Guests (The player uncover the strange stories and hidden secrets of the restaurant.)<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-e7f21f11 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:18px;background-color:#242424;padding-top:28px;padding-right:28px;padding-bottom:28px;padding-left:28px;line-height:1.8\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:0px;margin-bottom:18px;font-size:clamp(20px, 1.25rem + ((1vw - 3.2px) * 1.176), 32px);font-style:normal;font-weight:600;line-height:1.3\">Core Gameplay<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The core gameplay of the game revolves around &#8220;observing guests, interpreting needs, making dishes, and exploring secrets&#8221;. Players play the role of the chef of a mysterious restaurant, collecting clues from the guests&#8217; vague orders, belongings and conversation stories to deduce the food they really want, and then choose the ingredients and cooking methods to complete the dish. Guests&#8217; dining feedback helps players verify their judgments and gradually reveal their stories. As the game progresses, players need to purchase increasingly expensive and exotic ingredients, deal with more complex requirements, and gradually uncover the secrets of the restaurant through daily reception and cooking.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-e7f21f11 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:18px;background-color:#242424;padding-top:28px;padding-right:28px;padding-bottom:28px;padding-left:28px;line-height:1.8\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:0px;margin-bottom:18px;font-size:clamp(20px, 1.25rem + ((1vw - 3.2px) * 1.176), 32px);font-style:normal;font-weight:600;line-height:1.3\">Documentation \u00b7 One-to-One with Jordan<\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"797\" height=\"1024\" src=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/eacad01ef51972ce3e3b6590bd661fdf-797x1024.jpg\" alt=\"\" class=\"wp-image-398\" srcset=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/eacad01ef51972ce3e3b6590bd661fdf-797x1024.jpg 797w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/eacad01ef51972ce3e3b6590bd661fdf-233x300.jpg 233w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/eacad01ef51972ce3e3b6590bd661fdf-767x986.jpg 767w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/eacad01ef51972ce3e3b6590bd661fdf.jpg 989w\" sizes=\"(max-width: 797px) 100vw, 797px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">During a one-on-one discussion, I learned that my current documentation is in good order, and Jordan encouraged me to keep it up. Additionally, given the large volume of material I record each week, Jordan suggested creating separate links on WordPress for different areas\u2014such as a dedicated link for research\u2014to make it easier for both others and myself to track and review my weekly activities. I find this suggestion very useful.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">So, I set up a few sections on WordPress.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1005\" height=\"218\" src=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-13.png\" alt=\"\" class=\"wp-image-401\" srcset=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-13.png 1005w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-13-765x166.png 765w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-13-300x65.png 300w\" sizes=\"(max-width: 1005px) 100vw, 1005px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">For subsequent records, I will follow the approach outlined in this paper.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-e7f21f11 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:18px;background-color:#242424;padding-top:28px;padding-right:28px;padding-bottom:28px;padding-left:28px;line-height:1.8\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:0px;margin-bottom:18px;font-size:clamp(20px, 1.25rem + ((1vw - 3.2px) * 1.176), 32px);font-style:normal;font-weight:600;line-height:1.3\">Prototype Presentation<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This week, I showed my demo to my classmates and teachers.<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video height=\"1398\" style=\"aspect-ratio: 2558 \/ 1398;\" width=\"2558\" controls src=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5c4f\u5e55\u5f55\u5236-2026-10-29-232736.mp4\"><\/video><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"556\" src=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5c4f\u5e55\u622a\u56fe-2026-10-19-145118-1024x556.png\" alt=\"\" class=\"wp-image-409\" srcset=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5c4f\u5e55\u622a\u56fe-2026-10-19-145118-1024x556.png 1024w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5c4f\u5e55\u622a\u56fe-2026-10-19-145118-300x163.png 300w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5c4f\u5e55\u622a\u56fe-2026-10-19-145118-766x416.png 766w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5c4f\u5e55\u622a\u56fe-2026-10-19-145118-1536x834.png 1536w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/\u5c4f\u5e55\u622a\u56fe-2026-10-19-145118-2048x1112.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-e7f21f11 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:18px;background-color:#242424;padding-top:28px;padding-right:28px;padding-bottom:28px;padding-left:28px;line-height:1.8\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:0px;margin-bottom:18px;font-size:clamp(20px, 1.25rem + ((1vw - 3.2px) * 1.176), 32px);font-style:normal;font-weight:600;line-height:1.3\">Classmate Feedback<\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"523\" src=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-14-1024x523.png\" alt=\"\" class=\"wp-image-404\" srcset=\"https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-14-1024x523.png 1024w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-14-300x153.png 300w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-14-766x391.png 766w, https:\/\/sites.wsagames.com\/yx3g25\/wp-content\/uploads\/sites\/100\/2026\/10\/image-14.png 1409w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;margin-top:32px;margin-bottom:18px;font-size:clamp(16.834px, 1.052rem + ((1vw - 3.2px) * 0.899), 26px);font-style:normal;font-weight:600;line-height:1.3\">Feedback Summary<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">1. Visual Style &amp; Atmosphere: Players liked the surreal art style, mysterious atmosphere, sound effects, and overall game concept.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">2. More Interactive Gameplay: The game currently relies too much on dialogue. Players suggested adding object investigation, clue collection, and more interactive puzzles.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">3. Clearer Cooking Mechanics: Players wanted to understand how ingredients are selected, combined, and prepared. Some suggested making cooking itself a puzzle.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">4. Stronger Player Motivation: Players suggested adding rewards, unlocking new recipes, or revealing more stories to encourage continued gameplay.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">5. More Variety &amp; Story Development: Players wanted more unusual ingredients, different guests, and interconnected stories that gradually reveal the restaurant&#8217;s secrets.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This has been extremely helpful! You can check my <a href=\"https:\/\/sites.wsagames.com\/yx3g25\/prototype\/prototype%ef%bc%88week-one-four\/\" style=\"color:#a5b9e8\">Development Log<\/a> for the specific optimizations and improvements.<\/p>\n<\/div>\n\n\n\n<div id=\"ai-use-declaration\" class=\"wp-block-group has-border-color has-background is-layout-flow wp-container-core-group-is-layout-505a2c52 wp-block-group-is-layout-flow\" style=\"border-color:#44474f;border-width:1px;border-radius:14px;background-color:#242424;margin-top:48px;padding-top:22px;padding-right:24px;padding-bottom:22px;padding-left:24px\">\n<h2 class=\"wp-block-heading has-text-color\" style=\"color:#a5b9e8;font-size:clamp(14px, 0.875rem + ((1vw - 3.2px) * 0.392), 18px);line-height:1.4\">AI &amp; Translation Tools<\/h2>\n\n\n\n<p class=\"has-text-color wp-block-paragraph\" style=\"color:#e0e0e0;font-size:clamp(14px, 0.875rem + ((1vw - 3.2px) * 0.196), 16px);line-height:1.7\">Google Translate and Youdao Translate were used to support translation.<\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\u2190 Semester 1 Week One Week Two Week Three Week Four Week Five Week Six Lecture \u00b7 Game Overview, Pillars &amp; Loops This week&#8217;s lecture focused on three main topics: Game Overview, Game Design Pillars, and Game Loops. I learned that a good game overview should be short, clear, and focused on what players actually [&hellip;]<\/p>\n","protected":false},"author":80,"featured_media":0,"parent":139,"menu_order":3,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-50","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/pages\/50","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/users\/80"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/comments?post=50"}],"version-history":[{"count":29,"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/pages\/50\/revisions"}],"predecessor-version":[{"id":486,"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/pages\/50\/revisions\/486"}],"up":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/pages\/139"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/yx3g25\/wp-json\/wp\/v2\/media?parent=50"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}