This perspective from non-aggressive small and weak creatures made me choose the road of “survival” games from the beginning. Primary Mind Map After I positioned the project as a “survival game”, I referred to some examples that came to mind when I thought of these games: Spore/The Forest/Grounded. These references made me automatically turn the goal and style of the game to the traditional open-world survival game, so I naturally considered adding common abilities such … Continue reading Scene & Level Design
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