{"id":2,"date":"2026-09-23T13:13:14","date_gmt":"2026-09-23T13:13:14","guid":{"rendered":"https:\/\/sites.wsagames.com\/yz5e24\/?page_id=2"},"modified":"2026-10-30T11:16:39","modified_gmt":"2026-10-30T11:16:39","slug":"sample-page","status":"publish","type":"page","link":"https:\/\/sites.wsagames.com\/yz5e24\/","title":{"rendered":"Home \/ About"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Yuyang Zhang \/ Echo<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Second-year BA Games Design and Art student at Winchester School of Art, University of Southampton.<\/li>\n\n\n\n<li>This portfolio follows my ARTD2170 Games Design work across six weeks, from early ideas to prototypes, playtests and the final pitch.<\/li>\n\n\n\n<li>I have been exploring first-person movement and rhythm. I am interested in how controls, sound and visual feedback help a player understand what they are doing.<\/li>\n\n\n\n<li><a href=\"https:\/\/miro.com\/app\/board\/uXjVEbf0X80=\/\">My Miro board<\/a><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Rift Runner<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Rift Runner is a single-player FPS set in a world of machines. The player moves through combat arenas, collects supplies and chooses upgrades.<\/li>\n\n\n\n<li>The project grew from an early fast-movement shooter into a game with timing rewards for dashing and weapon use. Class feedback helped me work on instructions, difficulty and the clarity of those rewards. View my itch.io page and pitch below.<\/li>\n\n\n\n<li><a href=\"https:\/\/echo0106.itch.io\/rift-runner\">Rift Runner by Echo0106<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/rift-runner-pitch\/\">View the pitch and gameplay video<\/a><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Explore the portfolio<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/category\/weekly-documentation\/\">Weekly documentation<\/a>: ideas, class work, feedback and changes across weeks 1\u20136.<\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/personal-development-plan\/\">Personal Development Plan<\/a>: my summer plan, development priorities, tools and weekly reflection.<\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/prototypes-and-tests\/\">Prototypes and Tests<\/a>: Rift Runner, Prism Relay and Beat Foundry, with gameplay screenshots and links to the playtest records.<\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/rift-runner-pitch\/\">Pitch<\/a>: the full presentation and gameplay video.<\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/prototypes-and-tests\/\">Prototype references<\/a> and <a href=\"https:\/\/sites.wsagames.com\/yz5e24\/2026\/10\/27\/week-6-pitch-evaluation-and-developing-rift-runner\/\">Rift Runner research<\/a>: the games and design choices that informed my work.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Weekly records<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/2026\/09\/27\/week-1-emotion-playable-situations-and-game-ideas\/\">Week 1: Emotion and idea generation<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/2026\/10\/03\/week-2-fps-concept-and-peer-feedback\/\">Week 2: Design intention and peer feedback<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/2026\/10\/09\/week-3-fps-prototype-and-peer-feedback\/\">Week 3: Prototype direction and references<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/2026\/10\/14\/week-4-fps-design-direction-and-a-hide-and-seek-sketch\/\">Week 4: World, tone and design pillars<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/2026\/10\/16\/week-5-testing-rift-runners-rhythm-and-hud\/\">Week 5: Playtesting rhythm and the HUD<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/sites.wsagames.com\/yz5e24\/2026\/10\/27\/week-6-pitch-evaluation-and-developing-rift-runner\/\">Week 6: Pitch evaluation and development<\/a><\/li>\n<\/ul>\n\n\n\n<h2 id=\"ai-declaration\" class=\"wp-block-heading\">AI use declaration<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>I acknowledge the use of Youdao Dictionary\/Translation and Google Translate to translate content and check English wording for this portfolio. I also used ChatGPT to help organise notes.<\/li>\n\n\n\n<li>Youdao Dictionary\/Translation.  Used for Chinese\u2013English translation and checking words and phrases so I could express my notes and feedback in English.<\/li>\n\n\n\n<li>Google Translate. Used to translate content between Chinese and English and compare wording.<\/li>\n\n\n\n<li>ChatGPT. Used to summarise feedbacks, revise English wording, and find relevant tutorial resources.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Yuyang Zhang \/ Echo Rift Runner Explore the portfolio Weekly records AI use declaration<\/p>\n","protected":false},"author":32,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-2","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/pages\/2","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/users\/32"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/comments?post=2"}],"version-history":[{"count":9,"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/pages\/2\/revisions"}],"predecessor-version":[{"id":148,"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/pages\/2\/revisions\/148"}],"wp:attachment":[{"href":"https:\/\/sites.wsagames.com\/yz5e24\/wp-json\/wp\/v2\/media?parent=2"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}