Bea Grove is a Senior Games Designer at Kwalee, first starting as a Junior Designer and working her way up to the current position by 2024. She produced multiple mobile titles, leading the design side. Her work focuses on UX/UI Design, Level Design, GDDs and Feature Design.

Notes (Written & Scanned)




My Question
“You said you worked on your FMP by yourself. What was that experience like? Would you have preferred a team?”
Bea’s answer:
- Very, very hard, had to be everything.
- Had to reduce the scope a lot (not worth it – would have preferred a group).
- Did learn a whole bunch of skills in the process that she wouldn’t have normally done.