We started the week of by having a guest speaker from Maze Theory. Louis is a unity engineer who started the talk by showing some of the games he’s worked on.
My fifth sprint was to focus on the human models and finish them, I actually began the child model last week.


Finished up the child model by adding texturing the model and rigging it with Rigify.
Human Animations:
walking animation for the child model.
Went back to the father and made a sitting and standing animation since our first quest requires him to be sat down on the sofa.
Mother Model:



Modelled, UV unwrapped and textured the mother model, the flower patterns was made by connecting blender to photoshop and then duplicating on flower and spreading it around the dress.