Game Research

It Takes Two

  • Really good cooperative interaction – can have elements of annoyance to each other but best for playing simultaneously.
  • Big fan of the art style on the little dolls, but there’s not really any translation for my game.
  • Is very good at delivering a story
  • Has a small minigame where players play with two of the same game controller on a small TV with a good CRT effect


Insider Trading

  • CRT effect
  • Makes player think on their feet fast as well as have to be fast with cursor movement
  • Pixel art graphics



I’m On Observation Duty

  • Very simplistic set of controls
  • Has a very small amount of gameplay content but good replayability
  • CRT effect almost – looking through old CCTV
  • Can be played with multiple people watching the same screen – I have played it like that
  • Has a lack of character development / no real main character, or storyline whilst still knowing what your doing


Pony Island

  • Again looking at the CRT effect
  • Puzzles are very similar to what I’m looking at doing
  • About breaking machine
  • Music is very 8-bit and Chiptune orientated, very easy to make for soundtrack of game



Titanium Court

  • Pixel graphics
  • Descision making
  • Has voice over comedy – could be a good inspiration for potential game narration

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