
It Takes Two
- Really good cooperative interaction – can have elements of annoyance to each other but best for playing simultaneously.
- Big fan of the art style on the little dolls, but there’s not really any translation for my game.
- Is very good at delivering a story
- Has a small minigame where players play with two of the same game controller on a small TV with a good CRT effect
Insider Trading
- CRT effect
- Makes player think on their feet fast as well as have to be fast with cursor movement
- Pixel art graphics
I’m On Observation Duty
- Very simplistic set of controls
- Has a very small amount of gameplay content but good replayability
- CRT effect almost – looking through old CCTV
- Can be played with multiple people watching the same screen – I have played it like that
- Has a lack of character development / no real main character, or storyline whilst still knowing what your doing
Pony Island
- Again looking at the CRT effect
- Puzzles are very similar to what I’m looking at doing
- About breaking machine
- Music is very 8-bit and Chiptune orientated, very easy to make for soundtrack of game
Titanium Court
- Pixel graphics
- Descision making
- Has voice over comedy – could be a good inspiration for potential game narration
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