When starting this prototype I decided I would like to use Godot for the engine. Godot is fastest growing game engine in the industry right now. Over the summer I learn GD script, which is Godot’s inbuilt script language that it tailored towards making games. I learnt it through GD learn script from 0.

During the creation of my prototypes code I used mostly code from other people and forums online, followed tutorials, with a little bit of my own coded added in. I am still learning some of Godot’s main functions however I feel pretty confident in the language to the point where I can kind of create most things with help online. I did also use a small amount of generative AI with help from the code, I had a couple error messages that I couldn’t find solutions to online and asked AI for assistance, however most of the code has had no influence by AI. Below is all the code from the project. The model I used is Claude Opus 5.5 by Anthropic.







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