Week 12
This week I focused on finishing the project proposal, artistic experimentation, and compiling work I had done across this semester. Work of the Week My artistic experimentations can be found here. I mostly experimented with Photoshop, trying to recreate the READ MORE
Project Proposal – SooDuel
Solo project by Xane El Deen RashadProject title – SooDuel Goals With this game, I hope to increase my proficiency as a game designer, technical artist, artist, and programmer. I want to be much more proficient in Unity and Aseprite READ MORE
Tahtib Research Retrospective
While I was developing the idea for SooDuel I did a myriad of research on Tahtib. I looked at how it was played, the purpose of it, the rules of it, and its significance in culture. Below are various sources READ MORE
Couch Multiplayer – Analysis
Since SooDuel is going to be a couch multiplayer game, I thought it was appropriate to analyse couch multiplayer games and what draws people to them. These insights will provide me with greater knowledge for when I begin working on READ MORE
Character Design Drafts – SooDuel
For this SooDuel, the main player characters, or at least the default skins, will be based on traditional Egyptian clothing, which is still worn today across Egypt, but especially where Tahtib is usually played; Upper Egypt. Inspirations Clothing The traditional READ MORE
Photoshop Experimentation – SooDuel
I am currently mostly set on making the game in pixel art, but with inspiration from folkloric art; however, I was also curious about trying to make a patchwork look, like the tapestries and carpets that I was using as READ MORE
