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Xane El Deen Rashad

Xane El Deen Rashad

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Category: Process & Portfolio

Week 12

15May

I finalized some aspects of the game this week. Work of the Week Additions & Changes The first thing I added in this week was a cursor to the title screen which was a very straightforward script with only a READ MORE

xedr1g23Process & Portfolio, Semester 2Leave a comment

Week 11

13May

This week I worked to have the game ready for the showcase. Work of the Week Visuals I re-tiled the gate floors for each gate as previously the floors were made up of tiles I made with haste and had READ MORE

xedr1g23Process & Portfolio, Semester 2Leave a comment

Week 10

06May

This week I worked on more visuals and implementation Animation Implementation I first worked on the second enemy’s animations as E-Jay had fixed the previous issue of the enemy’s rotation that would effect the direction the entire sprite was facing. READ MORE

xedr1g23Process & Portfolio, Semester 2Leave a comment

Easter Week 3

22Apr

This week I worked on character tweaks and lighting stuff. Visuals Last week E-Jay had suggested that the damage sprites of the characters be altered. He suggested that instead of having specific animations for the characters when they take damage READ MORE

xedr1g23Process & Portfolio, Semester 2Leave a comment

Easter Week 2

13Apr

This week I continued to work on the game, however it was at a reduced pace given how much I had done in the week before and that many of the major issues had been resolved. Visuals Environment I continued READ MORE

xedr1g23Process & Portfolio, Semester 2Leave a comment

Easter Week 1

12Apr

After the play-test I got straight to work in order to fix as many glitches as I could. I fixed a lot of the issues before my groupmates also began working and helping to fix the issues, mainly E-Jay. After READ MORE

xedr1g23Process & Portfolio1 Comment

Week 9

11Apr

This week I worked on preparing the game for the play-test. Work of the Week The first thing I did this week was work on the pitfall tiles. First I animated the tiles I had already designed, then after thinking READ MORE

xedr1g23Process & Portfolio, Semester 2Leave a comment

Week 8

24Mar

This week consisted of receiving feedback and preparing for the next play-test. Work of the Week This week I progressed and potentially completed the title tree animation. I also worked on the animation for the gate opening and the backdrop READ MORE

xedr1g23Process & Portfolio, Semester 21 Comment

Week 7

17Mar

This week was reading week, I mostly used this time to catch up on making my blog posts but I also did some work for the game and met with my tutors for a feedback session. Work of the Week READ MORE

xedr1g23Process & Portfolio, Semester 2Leave a comment

Tiles

16Mar

Introduction For making the tiles I had to create multiple sprites of tiles that could interconnect with each other and appear many times without becoming repetitive. They also had to have a certain level of detail that wasn’t too abrasive READ MORE

xedr1g23Process & Portfolio, Semester 23 Comments

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Recent Comments

  1. Project Proposal – SooDuel – Xane El Deen Rashad on Character Design Drafts – SooDuel
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