Rift Runner pitch

The game

  • A single-player PC FPS where music helps the player shoot and dash. Missing a beat still allows them to act.
  • The pitch has 12 slides.

Pitch deck

Gameplay demonstration

A 60-second gameplay demonstration from v0.21, recorded and edited on 26 October. The footage uses arranged gameplay inputs and keeps the game HUD and sound.

Design intention and loop

  • I want FPS players to learn weapon timing while staying in control of movement and aiming.
  • Fight through an arena, recover in a supply bay and choose upgrades before moving on.
  • The design pillars are fluid movement, readable combat and rhythm rewards.

Development and feedback

  • The sixth-week record compares the prototypes, analyses nine pitch evaluations and follows up the class playtests.