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Category: Weekly Developments

Semester 1 (Year 3)

Week 12 – Final Stretch 🏃

Posted on January 9, 2026

Between the break from school and the new year, Hayley & I have been consistently chatting over the holidays about the narrative, environment design, and art, so we are confident when Semester 2 starts. Most of our work in the past two weeks has been for the Project Proposal, so here are some of our…

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Week 10 – Preparing for John Hansard Gallery 🖼️

Posted on December 1, 2025

(Phase 4 development) (Done = ✅)(Preparing = 🟠)(Not done = 🔴) This week, I plan to create concept sketches and start the prototype to show at the gallery. Semester 1 Brief(What I am doing this week =⭐) Week 10 Tasks (up to Sunday 7/12/25) • Brainstorm, research (field, Case studies, Photo research, Videos, etc.) by…

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Week 9 – Presentations and Finally Teaming Up™️

Posted on November 24, 2025

(Phase 4 Development) Today was our presentation, where we showed what ideas we came up with. Here were my 3 ideas. I’ve also linked the development processes: I was definitely leaning towards the first idea at first, since it is a game I wanted to make for a long while now. Taking inspiration from some…

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Week 8 – How to Pitch your Game Idea 👾

Posted on November 17, 2025

(Phase 3 Development) Monday Today in class, Adam showed us the project proposal document to fill out a game idea you want to take forward, fleshing it out to help you make a solid idea. We also saw some previous students’ work, linked on Blackboard, which taught me how to pitch a game idea. How…

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Week 7 – Formative Feedback 📎

Posted on November 10, 2025

(Phase 3 Development) Below, I’ve linked to where I’ve displayed some of these LOs in my work thus far. In future work, I will incorporate these into the final game idea.

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Week 6 – Game Poems + Critique ✍️

Posted on November 3, 2025

(Phase 3 Development) On Monday, Jordan showed us some of his Game poems from The Gametrekking Omnibus, a collection of Game Poems inspired by his travels in Asia. As he describes them: ‘They have few clear rules or objectives, and seldom include elements that align with traditional notions of “fun.” Rather, they are games about…

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Week 5 – Second Presentations 📂

Posted on October 27, 2025

My Presentation (Phase 3 Development) We started Monday off with presentations of a deep dive into our chosen topic. My presentation was on my chosen topic: Hair Braiding combined with BJDs (Ball-Jointed Dolls). I started with a quote and talked about how it links to braiding hair, as well as the general process and trust…

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Week 4 – Speculative Design 👽

Posted on October 20, 2025

Speculative Design (Phase 2 Development) On Monday, we made posters of our theme as if no one had heard of it before. How would we introduce our topic to the world? I picked the idea of “Ball-Jointed Dolls”, and I imagined a world with them that they were new beings/creatures, playing into the idea of…

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Week 3 – Presentations. . . 💭

Posted on October 13, 2025

My Presentation (Phase 2 Development) This Monday, we had to present our chosen topics to the class. It was quite nerve-wracking, but as I got into these topics (which I love btw!!!), I eased into it. It was 8 minutes per presentation. As established in my earlier blog posts, the topics I chose are: Hair…

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Week 2 – Exploring my ideas!

Posted on October 7, 2025

(Phase 1 Development) Last week, I identified my topics to explore further: BJDs, the London Underground, Hair Braiding/Ancient Ghana, and Nightcore (The Genre). I will be exploring these topics in my research page. This Monday, we had to write down our themes and tell the class what we had settled on. The exercise for this…

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