For our first level, Paula made decorative assets to populate the level with:

Before decorating the level I created a background tilemap to add more depth to the level:


With this background tilemap I was able to implement three layers decorative assets:
- Foreground Layer Assets
- These assets aren’t greyed out and exist on the foreground tilemap
- Background Layer Assets
- These assets are greyed out and exist on the foreground tilemap
- Further Background Layer assets
- These assets are greyed out and exist on the background tilemap
The further the layer is, the more greyed out it is:





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