Implementing Decor Assets

For our first level, Paula made decorative assets to populate the level with:

Before decorating the level I created a background tilemap to add more depth to the level:

With this background tilemap I was able to implement three layers decorative assets:

  1. Foreground Layer Assets
    • These assets aren’t greyed out and exist on the foreground tilemap
  2. Background Layer Assets
    • These assets are greyed out and exist on the foreground tilemap
  3. Further Background Layer assets
    • These assets are greyed out and exist on the background tilemap

The further the layer is, the more greyed out it is:

Foreground layer
Background layer
Further background layer
Room 1 with assets (3 Layers of asset decoration implemented)

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