



Honestly the data for the blind accessible games doesn’t show a huge market, but it is likely because they were made by small independent studio with not much promotion, however the people who did play them seemed to really enjoy them on the majority and praised them heavily in reviews.
6 Questions:
- Who is your player? (age, life situation, platform)
- Young adult, possibly blind?, Xbox or PlayStation (needs controller)
- How do they play? (session length, style, context)
- Medium length, complete a level or two when they have a chance
- What motivates them? (achievement, immersion, escapism etc)
- Building difficulty, immersion
- What other games do they play and why?
- Experimental games, other blind accessible games or audio focused games
- Why would they choose your game? Why is your game different and how do you know?
- I could only find two games that were fully blind accessible so that is what makes it unique
- What might stop them from playing?
- Too easy or too difficult, boring?
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