Week 12 – Reflection

This week was mainly spent organising the development work from the entire semester, and reviewing the journey of Soul Keeper from its initial concept to the final playable version.

At the same time, our team members also collaborated on the final retrospective page, summarising everyone’s thoughts on teamwork, the development process and the project outcome.

Overall, Soul Keeper was a fairly comprehensive game development project in which I was fully involved.Although there were many aspects of the process that I wasn’t particularly skilled at, I feel I now have a much clearer understanding of world design, development workflows, and collaborative design than I did before. I’m also beginning to realise which skills I’d like to continue developing in the future.

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