The main task of the week is to introduce my game with a presentation, and I also drew a simple poster for this game.

To be honest, I was really dissatisfied with this poster, but I urgently needed a poster for emergencies, so I quickly drew one. In fact, subsequent changes to the game’s art have made this poster no longer applicable.
The biggest thing I felt about this week’s task was that I really didn’t know what content should be presented to the audience as a presentation and what content should be shown to the development team as GDD, so I selected the parts that the audience might want to know according to the brief and the previous PPT, and changed the wording. I try to make the game commercially attractive or attractive to players.
PPT↓
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