Fun
Here is a link to the prototype that I have made for this project: This Prototype mainly demonstrates the relationship and choice mechanics to create a feeling that your choices matter. I also feel that it creates a level of READ MORE
Appeal
The appeal of this game will be the fun and engaging world as well as the interactive elements in a graphic novel format. I think this game will appeal to graphic novel and visual novel enthusiasts, so I would want READ MORE
Anchor
Learn about the Government corruption in a historical fantasy based on 19th century England, as an interactive graphic novel adventure where your choices impact the ending.
Hook
Less and less people are coming to the legendary Grand Library, find out why, discover a plot against the library and join a rebellion!
Genre
Historical Fantasy – I plan to based my narrative on 19th century England while including fantastical elements like magic.Graphic novel adventure – a choose your own adventure comic, an interactive sequential narrative printed physically.
Abstract
This project will be a historic fantasy graphic novel adventure about the declined Great Library in a fictional world based on 19th century Britain. The library was once a prized place, the largest Public Library in the world with the READ MORE
Project
For this Project, I decided that I would work best alone as I have a specific idea of what I want my project to look like and, since I have decided not to work on a more traditional game (video READ MORE
Goals
From this project, I hope to learn more about the practical aspects of comic creation and conveying an interesting branching storyline to a reader that feels interactive in a meaningful way, while demonstrating my research themes of the importance of READ MORE
Bibliography
Ideas Marano, G., Kotzalidis, G., Lisci, F., Anesini, M., Rossi, S., Barbonetti, S., Cangini, A., Ronsisvalle, A., Artuso, L., Falsini, C., Caso, R., Mandracchia, G., Brisi, C., Traversi, G., Mazza, O., Pola, R., Sani, G., Mercuri, E., Gaetani, E. and READ MORE