On the w/c Monday 10th November, we were arranged to have short 1-to-1 tutorials with Vanissa, in which we would go over our current outcomes from the first 7 weeks – our WordPress blog posts and GDD drafts – and gain feedback accordingly. My session was on the Thursday of that week: by then I had a total of 6 blog posts, all weekly recaps, as well as an early draft of my GDD that I created in conjunction with my second presentation slides (which I had presented just the previous week). During our time we also went over some of the peer feedback I received during that presentation.
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Most of my feedback was surrounding the blog work; my GDD was received well, but my WordPress content still had a long ways to go. The main piece of feedback I got was to indicate how each piece of work/research was impacting my ideation / final outcomes – often times it appeared as if my ideas appeared out of nowhere. Also important was to address my major/ minor themes of puzzle design (major) and 2D art (minor). Over the coming days I will make sure to return to my older posts and remedy this, so hopefully they shouldn’t appear as issues forthcoming.
I also need to have a greater variety of content: this will include entries on research books, game developer conference talks, and other games that lead to inspire my own.

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