Mya – Playtest Feedback
In this playtest form, I asked many questions about my game. The assets, the narrative, how the overall game is. I got some useful feedback and I iterated some changes from it.






“Any comments or suggestions?” – I asked this question because I want to improve my game and see what other people thought of my game. I also wanted to know if there were any bugs I potentially missed out on.
“I really love your art style. There were some bugs with the puzzles, but it didn’t affect the overall quality of the game. I really love the interactiveness of the world too!”
I fixed the puzzle issues I had with the game so it feel less buggy and implemented some art. I believe this person was talking about the siren puzzle – where the mouse isn’t exactly on top of the objects but I made it now so it follows the mouse on point.
Before : Fairy Puzzle

After :

– > Implemented new art assets
-> Fixed layer issues
Before:

After update:

-> Fixed layer issues
– > Implemented new art assets
very nice atmosphere and art, I would suggest making the text more readable by adding text backgrounds or changing colour/font depending on the environment surrounding it
- After reading this suggestions, I looked back on my game and decided to change to dialogue panel colour so it’s easier to read and font to improve the gameplay.
Before

After


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