fEEDBACK


Mya – Playtest Feedback

In this playtest form, I asked many questions about my game. The assets, the narrative, how the overall game is. I got some useful feedback and I iterated some changes from it.

– I asked this questions because the game is meant to be narrative driven so I was hoping that the story was the most important aspect of the game.

“Any comments or suggestions?” – I asked this question because I want to improve my game and see what other people thought of my game. I also wanted to know if there were any bugs I potentially missed out on.

“I really love your art style. There were some bugs with the puzzles, but it didn’t affect the overall quality of the game. I really love the interactiveness of the world too!”

Before : Fairy Puzzle

After :

– > Implemented new art assets

-> Fixed layer issues


Before:

After update:

-> Fixed layer issues

– > Implemented new art assets


very nice atmosphere and art, I would suggest making the text more readable by adding text backgrounds or changing colour/font depending on the environment surrounding it


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