This weeks talk is from Bea, who works as a senior publishing designer at Kwalee. Game RolesBea mentioned some of roles that comprise the games industry, including programming, design, artists and tools. I am mainly interested in being a programmer in the industry and I am focusing my learning on this by learning Java in…
Professional Contexts Week 9: Jade
This week was the final week of talks, and this week was from Jade who has worked at Hogwarts Legacy, UNO and Lego Horizons Adventure. She talked about the role of a Producer and what they do for a game project, she talked about things to learn in the context of professional game development. Firstly,…
Professional Context Week 6: Rhys Shephard from Epic Games
This weeks talk is from Rhys Shepard, who works as a technical artist at Epic Games. Previously, he studied on the Games Design and Art course, and at Mediatonic before it was bought by Epic. Rhys started in the industry as a QA tester for Global Step, and he briefly worked at Peter Molyneux’s 22cans…
Professional Contexts Week 4: Liv Gregory
This weeks talk was from Liv Gregory, who works as a concept artist. Getting into the industry Liv mentioned that it can take some time to break into the industry and that before she broke in, she worked some other jobs, like a barista job at Cafe Nero. She also worked on some other “odd…
Professional Contexts Week 3: Jamie Blacknell
This week’s talk was by Jamie Blacknell. He graduated from the Games Design and Art course in 2021. He made a game called Portage: A Mindful Journey for his final project which contains similar environmental themes to what I am currently working on. It’s a single player exploration game where you wander around a forest…
Idea 3: StainlessForest
Hook A 2D Action Platformer about restoring forests and clearing up the world. Overview StainlessForest is a game where the player is given a multipurpose gun, which can be used for purposes such as shooting out water or vines. The goal of the game is for the player to go into each area and to…
Professional Contexts Week 2: Careers Consultant Laia Auge Poch
This weeks talk was from the university’s careers consultanty Laia Auge Poch. Laigh talked about the 4 stages of career planning, deciding, planning, competing and sorted. In her talk she emphasied the university’s career service, particularly the Pathways section, which has a selection to choose from. She specifically talked about the Successful Futures pathway today,…
Professional Contexts Week 1: Introduction Talk with Adam Procter
Today was the start of the Professional Context module. The speaker today introducing the module was Adam Proctor. Adam introduced the module by talking about professional practices in the industry, like CVs, Cover Letters and your portfolio. He talked about being a member of UKIE, and other organisations in the games industry like IntoGames and…
Idea 2: polySolar
Hook A 2D action roguelike about battling oil monsters. Overview polySolar is a game where you control a team of cleaners and fight oil monsters to protect the land and it’s people. Attack methods Your team carries around a portable cleaning machine. The way to attack the oil monsters is 2 fold, first, spraty them…
Idea 1: SolarBus (polySolarTD)
Genre Idea Description SolarBus is a game where you install solar panels while trying to avoid death by the oil monsters. The idea goes as follows: Drive to install location in electric bus > Get out > Install the panels > Connect panels to power grid > Defend the area from the oil monsters >…