Animals’ Habitat and Resource Analysis

Written by Yulia

Lake location

– White Stag

Habitat Environment

The White Stag inhabits lake-adjacent forest edges and open lakeside clearings.

This area typically features shallow water zones, soft soil, and dense but low-height vegetation near the waterline.

Climate & Temperature

The lake area maintains a cool and temperate climate, with relatively stable temperatures throughout the day.

Morning fog and light humidity are common, especially near the water surface.

Vegetation & Natural Resources

Typical vegetation includes reeds, soft grass, low shrubs, and berry-bearing plants near the lake edge.

Trees are spaced further apart, allowing sunlight to reach the ground.

Potential In-Game Resources:

         •       Collectible berries or plants

         •       Visual materials (reeds, grass movement)

         •       Ground textures (wet soil, trampled grass)

Realistic Animal Behavior Reference

In real ecosystems, deer are cautious and observant animals.

They often move slowly, pause frequently, and remain alert to environmental sounds rather than fleeing immediately.

Egret

Habitat Environment

The great egret typically lives near water edges and marshy lakes where shallow water, and reeds provide a comfortable area for wading and feeding.

Climate & Temperature

These environments tend to be warm temperate to mild, with steady humidity near water surfaces.

Vegetation & Natural Resources

Vegetation around these areas includes shallow aquatic plants, reeds, marsh grasses, and patches of low shrubs.

Potential In-Game Resources:

         •       Aquatic plants and algae

         •       Reeds and shoreline vegetation

         •       Wet ground and shallow water textures

         •       Subtle water movement and ripple visuals

Realistic Animal Behavior Reference

Great egrets feed and stand in shallow water and build tree nests close to water. For the game, placing the egret’s leg entangled in algae logically follows from its water-edge habitat and slow, careful wading behaviour.

Clearing location

Peacock

Habitat Environment

Peacocks thrive in open fields and forest edges with access to light and scattered vegetation.

Climate & Temperature

The warm, open clearing environment supports vibrant plant colours and bird display behaviours.

Vegetation & Natural Resources

Vegetation includes grasses, wildflowers, and low shrubs that provide natural pigments and visual variety.

Potential In-Game Resources:

         •       Flowers and pigment-rich plants

         •       Feather-based visual materials

         •       Soft soil and decorative ground cover

         •       Peacock diet: rice grains, sprouts, grass seeds, etc.


Realistic Animal Behavior Reference

Peacocks are known for visual display and plumage, making repainting feathers in-world logically tied to their behavioural ecology.

Gypsy Horse

Habitat Environment

The Gypsy Horse type inhabits grassy clearings and edges, where fruit and edible vegetation grow at reachable heights.

Climate & Temperature

Warm open spaces with intermittent shade allow robust plant and tree growth.

Vegetation & Natural Resources

Vegetation includes grass, shrubs, and fruit-bearing branches within reach or slightly above reach.

Potential In-Game Resources:

         •       Grasslands and grazing plants

         •       Fallen fruits and low vegetation

         •       Trampled grass ground textures

         •       Natural open paths formed by movement

Realistic Animal Behavior Reference

Horses are grazing animals, instead, the horse is drawn to fallen or partially reachable fruit but remains cautious of unstable surroundings.

Cliffside

Cormorant

Habitat Environment

Pelicans are commonly found near lakes, coastal waters, and large bodies of shallow water, where they can easily hunt for fish. They often stay close to shorelines or calm water areas.

Climate & Temperature

Pelicans prefer mild to warm climates, as stable temperatures support consistent fish populations.

Vegetation & Natural Resources

Cliffside areas yield twigs, grass stems, and light vegetation fragments after storms. The surrounding environment usually includes reeds, aquatic plants, shallow water algae, and small fish populations.

Potential In-Game Resources:

         •       Twigs, branches, and nesting materials

         •       Wind-exposed vegetation

         •       Rocky ground and cliff textures

         •       Broken or abandoned nest visual assets

Realistic Animal Behavior Reference

Cormorants rebuild nests from available materials. Pelicans are known for staying near water for long periods while fishing and resting, making them naturally integrated into lake-based gameplay moments.

Arctic Wolf

Habitat Environment

The Arctic wolf is native to tundra and cold regions, but within the game’s cliffside biome, a similar grey-wolf type can be found where cooler winds and rocky shelter provide habitat.

Climate & Temperature

Cliffside areas are influenced by strong winds and lower temperatures, causing slower decomposition and allowing vines/flowers to overgrow remains.

Vegetation & Natural Resources

Vegetation comprises cliffside shrubs, hardy vines, moss, and occasional flowers that grow in crevices.

Potential In-Game Resources:

         •       Wild vines and overgrown plants

         •       Stone and root-covered ground textures

         •       Environmental storytelling assets (bones, withered plants)

         •       Quiet ambient elements (wind, distant sounds)

Realistic Animal Behavior Reference

Wolves’ scavenging nature and presence in harsh terrain support the narrative of a carcass slowly becoming part of the environment, justifying the visual story where its body is reclaimed by plants.


2 responses to “Animals’ Habitat and Resource Analysis”

  1. […] World Designer Yulia – Conducting research into the animals and environment […]

  2. […] 111 […]

Leave a Reply

Your email address will not be published. Required fields are marked *