Finding an Artstyle – 10.02.2026 Meeting Overview

Written by Scarlett

What everyone has been working on:

Technical Artist Ollie – prototyping the peacock minigame

Mechanics Designer Misty – creating the protoype for Thursday’s presentation. Specifically character movement and animation.

World Designer Yulia – Conducting research into the animals and environment

This weeks meeting focused on me and Swan working on the artstyle for the game by painting with watercolour together. I devised an activity where we would paint the same reference we could then analyse both artworks and see what we each needed to change.

Reference
Mine
Swan’s

Misty provided us a list of the assets that need to be created.

After discussing me and swan came to the conclusion that we should revert back to the original roles for the art.

So as it stands I will be responsible for the,

  • Player character
  • Deer
  • Peacock
  • Puzzle

and Swan will be responsible for the,

  • Lake
  • Clearing
  • UI button
  • World map
  • Notebook illustration

To prepare for the presentation on Thursday, everyone will be creating their own slide of the work they have been doing and I will be assembling it and creating the rest of the slides.


One response to “Finding an Artstyle – 10.02.2026 Meeting Overview”

  1. […] week 3’s decision to revert the roles I began designing the […]

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