Sound

The soundscape for the game should be jaunty and jolly, the tone upbeat and curious. There should be emphasis on the walla sounds (crowds) to create a bustling ambient environment for the player even though they do not see the crowds they know they are there.

Ambience

Shops

Bustling Crowds
The background music reference
Music for prototype

Dancehall

Piano solo by Jace
Jaunty music for the dancehall
More mature music for the dancehall

Funfair

Attraction music
Circus music
Excited crowd sounds

Sound Effects

Camera shutter sound for clicking buttons
Footsteps
Inventory open and close

Leave a Reply

Your email address will not be published. Required fields are marked *