week 6

A portfolio is not merely a collection of works; it is a “user journey” designed for hiring managers. When designing it, one should think like creating game levels, guiding the viewer to have a smooth and efficient experience. Key considerations include:

View the recruitment manager’s browsing process as a carefully guided “official game journey”, ensuring a smooth experience and efficient discovery of my highlights.

The portfolio is a dynamic “product” rather than a static “archive”: it requires meticulous “curation”, showcasing the process, clarifying responsibilities, and targeting the desired position. More importantly, it should be regarded as a “product” that requires continuous iteration and optimization of the user experience.

The teacher presented the standard project development process adopted by the renowned game studio ustwo games, which is divided into five main stages:

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