Jamie Blacknell

  • jamieblacknell.co.uk
  • Developer at Play360.ai, developing games for TV and Steaming devices.
  • develop and test yourself outside of employment
  • the industry is embracing AI
  • generalist vs specialised
  • middleweight – more responsibility and trust
  • career can give the opportunity to expand existing skills and learn new ones
  • how to communicate directly across disciplines, having more skills make you more employable
  • allows you to discover what you want to specialise in
    Communication
  • to a direct senior, someone who doesn’t share your discipline, project manager, etc
  • team lead
    • same discipline therefore easier
    • a mentor, but won’t hold your hand
  • different disciplines
    • might not know terminology
    • how to explain constrictions to others
    • branch out and research
  • management
    • might not have the same technical knowledge
    • when to be direct or not
    • how to translate, need-to-know
    • mostly wants to know reasonable time scales etc
      Portfolios
  • up to date LinkedIn
  • online presence you can easily link (portfolio website, ArtStation/GitHub etc)
  • networking (LinkedIn is flooded with AI, so ensure you meet real people)
  • Game Jams, communities servers etc
  • Connect with people big in your industry, learn who the artists are in media you like
  • ask seniors for portfolio advice
  • you’ve made portfolios before
  • developer portfolio
    • GitHub
    • good, clear documentation, readme
    • make sure it’s accessible, make sure you can explain it, it’s interview ready
    • can include university work, present it as just another game you’ve worked on
  • 3D artist portfolio
    • ArtStation, amongst other artists, a lot of competition, hard to stand out, ideally you want a pro account (unlimited quality uploads)
    • showcase you can draw to a competent level
    • get the idea across through sketches, moodboards, photobashing
    • follow-through
    • present in a way that leans into your style, but also make sure everything is clear
    • you can work from reference
    • wireframes and 3D layouts, polycounts, texture sizes, Texel density, understand optimisations, LODs and Mipmap textures, showcase different maps
    • baking
    • angles
    • different softwares
    • in engine screenshots and footage
    • different lighting configurations
    • unreal, unity etc
    • overuse of detail, don’t add it just for the sake of it. How does it fit with the whole fit, use research and think b=about the context of your model
    • don’t add try to ‘fill up’ your portfolio, use a handful of strong pieces. Show inspiration, don’t plagiarise. Show it professionally and in the theme of art
    • learn the software (3DS Max, Maya, ZBrush, Substance Painter, Photoshop)
    • courses (Udemy, Gumroad, ArtStation) more tailored and higher quality than YouTube
  • Soft Skills
    • more important at junior level
    • excellent communication
    • willingness to try
    • push yourself out of comfort zone
    • show dedication and hard work
    • know how to collaborate with people
      don’t be reactive, defensive, needless pushback
  • interviews
    • come with examples of work
    • eye-contact
    • engage with interviewer
    • think of it as a conversation
  • interviewing well can surpass the need for skills
  • interview process can be six rounds
  • do you fit the culture, how do you get along with existing team, etc
  • be aware of more general terminology
  • technical tasks in interviews
    • make an asset store environment multiplayer, couple of days
    • limited, not part of the interview, can ask for clarification, if you can’t succeed, explain, reflect, give solutions, etc
    • Adam Mould (ArtStation)
    • manage a bosses expectations
    • communicate with a project manager, ask for help, don’t waste time
  • don’t compare yourself to co-workers
  • everyone has imposter syndrome
  • communicate when out of your depth
  • you’re always learning
  • be honest
  • might be official stand-ups (explaining where you are with you work)
  • boss might monitor Jira etc
  • most companies have small team sizes and scale with having more teams
  • can pivot roles maybe (junior level is more flexible)

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