Bea Grove

  • Senior Games Designer at Kawlee
  • there is a jump from university to job, expect critique
  • why are you doing things, justify
  • talking and presentations become easier
  • build up trust and rapport
  • advertising
  • community managers (discord, steam, reddit)
  • indies can be harder to get into
  • browser games are coming back
  • boardgames
  • transferable skills, start in one thing and move into another
  • QA
  • roles can crossover
  • non-games jobs skills are also useful and transferable
  • important to have teamwork experience
  • good to know basic code, get into engine etc
  • have a portfolio ready
    PORTFOLIO
  • put university work in work portfolio
  • self-lead projects
  • design unmade games
  • games jams
  • CV, be honest, be relevant, don’t care about GCSEs, A-Levels are fine but they mostly care about a degree
  • excel can be important in design
  • don’t make it too long
  • bullet points
  • don’t put photo on it
    INTERVIEW
  • show passion
  • see past the layers, roles specific info, why, add why
  • why did something go wrong, how did you deal with it
  • a games company doesn’t tend to be super professional, semi-professional clothes etc
  • research the company – recent games, play one, what kind of games, have some questions about the company (culture, learning opportunities)
  • fake it until you make it
  • economy designer, balancing fictional currency and microtransactions
  • spreadsheets to balance and simulate the economy
  • free-to-play with in-app purchases
  • subscriptions
  • publishing
  • teaching/training in new graduate job roles
  • LinkedIn learning
  • stand out with your portfolio (what you did and why)
  • could ask in interview about diversity etc
  • FMP
  • most interviews will give a pre-interview test, self-timed
  • stand-ups 2-3 times a week
  • Slack
  • AB testing
  • you can learn an engine, unless you are a programmer, an interviewer won’t care what engine you used in a portfolio
  • what can realistically be done in the time you have
  • things always take longer than you think
  • do something you are excited about
  • mobile games is a massive industry with a lot of variety

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