Sketches
Based on my sketches from the previous week, I made sketches of each room I planned on making in Asesprite:
Accessibility
User Testing & Accessibility in Games Games Accessibility Games accessibility is important, especially since games are incredibly important in creating a space where disabled people can have fun and create community at a lower barrier of access. This can be READ MORE
Mansion Exterior
Team work This week I focused on creating the mansion exterior. As this would be in the initial menu of the game and it establishes the location and context, I thought it would be most important to complete this background READ MORE
The Charnel House Trilogy
The Charnel House Trilogy I played The Charnel House Trilogy, a horror point and click game, in order to get a feel for the genre since I am mostly unfamiliar. This game would give me most of my inspiration for READ MORE
Initial Ideas
Project Management As a [user role], I want [what do you want?] so that [how does this benefit you/the business.] Considering these players, we should make sure that the game caters to them by creating a satisfying murder that is challenging to solve, focusing READ MORE
Planning
Pitching games, choosing projects/groups This week we were assigned to groups for our project. The game that I was assigned to was the game that I most wanted to work on: Memories of a Misty Seashore. I wanted to work READ MORE
Bibliography
Born Free (2018) Wild Animal Ban for Circuses in England. Available at: https://www.bornfree.org.uk/news/news-wild-animal-ban-for-circuses-in-england/ (Accessed: 08/01/25) Davis, J. (2002) Circus Age: Culture and Society under the American Big Top. Chapel Hill, North Carolina, United States: The University of North Carolina Press. READ MORE
Brainstorming
This week we focused on essential experience and adapting these into game ideas to help us come up with a few initial ideas to based our final project on. We initially used metaphors, and, in groups, discussed the essential experience READ MORE