Project structure


Methodology

Agile Methodology in UX | Aguayo's Blog

For next semester, I’ve decided to do the agile methodology since I believe my game idea may be prone to changes and this methodolgy would be the most suited to not feel overwhelmed and have the process feel more structured.

  1. Plan – I intend to weekly plan and prioritise one part every week for what objectives I need to complete every Monday.
  2. Design – I would design the various environments and characters to ensure that I had a consistent visual style that complements the overall look of the game.
  3. Develop – I would start developing the game using Unity. Whilst also improving my art skills. However, this may take longer since my programming ability is limited compared to my art.
  4. Testing and release – I would test the builds weekly to see what worked well and what needed to be improved. I would also encourage others to test it to get input from a different perspective.
  5. Feedback – Review the feedback and prioritise it in order of importance so that I am not overwhelmed.

Project Management Methodologies Examples & Overview | Teamwork.com


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