Estimated Time: 12 weeks
Methodology

For next semester, I’ve decided to do the agile methodology since I believe my game idea may be prone to changes and this methodolgy would be the most suited to not feel overwhelmed and have the process feel more structured.
- Plan – I intend to weekly plan and prioritise one part every week for what objectives I need to complete every Monday.
- Design – I would design the various environments and characters to ensure that I had a consistent visual style that complements the overall look of the game.
- Develop – I would start developing the game using Unity. Whilst also improving my art skills. However, this may take longer since my programming ability is limited compared to my art.
- Testing and release – I would test the builds weekly to see what worked well and what needed to be improved. I would also encourage others to test it to get input from a different perspective.
- Feedback – Review the feedback and prioritise it in order of importance so that I am not overwhelmed.
Project Management Methodologies Examples & Overview | Teamwork.com

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