Week 6

Monday

On this day I met with Adam, Amy and Jordan to get feedback for our moustache time travelling game idea. They brought up points about our mechanics and how the game would actually play. They wanted to know if we wanted to focus more on a narrative or more on the gameplay mechanics. By the end of the feedback session we narrowed down our ideas and used this feedback to further our ideation which is accessible here.

The rest of the week I focused on prototyping and ideating on my game ideas. The process for those can be found here.

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