Week 11
This week, I did my presentation and worked on a new character model. Monday On this day, we gave our presentations. I believe mine went well, but the issue was that we were meant to present to music students, and READ MORE
Week 10
This week, I decided on what game I would work on moving forward. Monday This day was mostly for feedback and final thoughts on what project we each wanted to do. At this point, I became disillusioned with the project READ MORE
Ideation & Presentation – SooDuel (Tahtib Game)
By the time we were ready to present our ideas for the end of phase four, I had a good idea of what I wanted the game to look and sound like. Name While I was working on the presentation, READ MORE
Week 9
This week I gave my presentation and joined Hugo’s group. Monday On this day we gave our presentations for our 3 game ideas. E-Jay and I presented the moustache idea independently of each other. I presented my moustache idea, my READ MORE
Professional Contexts Submission – Final Reflection
Word Count: 2,915 Intro Within this module I have had the opportunity to receive enlightening advice and wisdom from many alumni and industry professionals in the games industry. I have learned what employers look for in a CV and portfolio, READ MORE
Guest Speaker – Jade Carter
Student from 2015-2018. Is a games producer. Worked in a normal 9-5 office whilst applying for games jobs. Landed a QA role at FuturLab in 2018. Continued QA in 2019 at Studio Gobo, then moved into production. Games worked on: READ MORE
Week 8
This week was spent mostly focused on prototypes. Monday On this day I just talked to some of my peers as well as Adam, Amy, and Jordan along with E-Jay, about our time travelling game idea. They gave us some READ MORE
Game Prototypes
I made about 2 prototypes – one for each idea. Tahtib Prototype (SooDuel) For this prototype, I wanted to make a basic stick-control movement system. I had already decided that the movement in the game was going to utilise procedural READ MORE
Week 7
This week was reading week but we did have a feedback session too. I mostly focused on working on my prototypes and ideating on the game ideas I had at that point. Feedback I met with Adam and showed him READ MORE
Game Idea – Moustache Time Traveller
After my first four topics presentation I discussed it with my peer E-Jay and we came up with an interesting concept about moustaches where in which you played as a time travelling barber cutting the hair of citizens and important READ MORE
