Game Overview
Game Title
Vengeance Incarnate
Hook
If they push your buttons, annoy them more.
Game Anchor
Sympathy for the main character of the events is the drive for the player’s actions in the game. Reincarnating as an animal of the player’s choice adds the element of diversity and fun to the experience.
Genre
- Simulation
- Survival
- Narrative-Driven
- Choice-Based
Game Summary
Your past life was full of pain and suffering because of the ones you loved. Although in different form, you’ve got a chance to come back and get even with them. Will you revel in the opportunity to strike, or was there a deeper meaning to your return?
Setting
The game is set in the typical Slavic (Polish) environment in the early 2000s. The scenery aims to portray the average Polish landscapes that are still commonly found nowadays.
Team
Currently a solo developer but potentially looking to expand the team.
Goals for the Project
- Creating a fun experience that draws through diverse mechanics, an engaging storyline, and a complex game world.
- Exploring the theme of emotional pain, the craving for revenge, and the consequences of following that urge.
- Building a community of like-minded people who enjoy spending time on experiences that combine entertainment with additional psychological value.
- Learning new skills and gaining confidence in the ones I still feel uncertain about.
How would I like to improve through this project?
Soft Skills
- Project & Time Management
- Clear and Confident Presentation of Ideas
- Feedback Implementation
- Problem-Solving
- Critical Thinking
Hard Skills
- Programming
- 3D Modelling
- Audio Design
- Narrative Design
- Character & Environment Concept Art
