The railway station
The railway station area is a spatial node with strong direction and more interference in structure. This area not only pushes players to move on, but also has constant pressure from the environment and people. However, in fact, this piece of music is designed as a calm, circular and stable background sound scene without grabbing attention, which is used to strengthen the sense of fluidity and uncertainty in space, rather than to guide the emotional climax.
In this project, music is not used to strengthen the intense fighting rhythm, but as a part of the environmental experience, it is used to support the spatial atmosphere and player state in different scenes. This piece of music does not exist as an independent display content, but will form a part of the experience together with the scene structure.