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Esi Amoah

Category: Devlogs

Progress on my game, features I have added, etc.

Sprint 6 – Final Stretch: Adding, Polishing & Posting 🎮

Posted on May 11, 2026

This week and a half, I will focus on implementing major tasks like linking the ending to have a complete base game (any “wants” will be implemented later for the upcoming shows), fixing bugs, checking everything is in place for Itch.io, and posting on LinkedIn to promote the game. WORKING, ADDED OR FIXED Week 11…

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Sprint 5 – Another Visual Overhaul! Start Screen, More Art Added & Fixing stuff 🛠️

Posted on April 24, 2026

COMPLETED SO FAR 🟢 Priorities 🟠 Necessary but not urgent right now 🔴 Style Points (Add if everything gets done on time or if it is very simple to code) Week 7 (20/04/26 – 26/04/26) Week 8 (27/04/26 – 03/05/26) I found a Unity asset that would help me immensely with the painting minigame. It…

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Sprint 4 – A Busy Sprint! Fixing Bugs & Creating new ones…

Posted on April 1, 2026

🟢 Priorities 🟠 Necessary but not urgent right now 🔴 Style Points (Add if everything gets done on time or if it is very simple to code) Week 7, Week 8 & Week 9 (30/03/2026 – 19/04/2026) 4th Sprint Playtest I got another person I know outside the course to test the game. Here is…

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Sprint 3 – Visual Overhaul & Picking up the pace!!!

Posted on March 10, 2026

As we have now reached the 3rd Sprint, I think it’s time to really focus on my goals if I am to have a satisfying game experience. The goals below are between two sprints. What I want done this sprint = highlighted. 🟢 Priorities 🟠 Necessary but not urgent right now 🔴 Style Points (Add…

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Sprint 2 – Dialogue, UI Hovering & Fighting w/ Unity 💻

Posted on February 16, 2026

This sprint, my main tasks will be looking to get dialogue working for the NPC and implementing more of Hayley’s background sketches so the world feels fuller. This is the Garntt chart at this stage (by the end of the sprint). The Hands were put off for now, but I set up the scene and…

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Sprint 1 – Unity, Blender & Learning… 🌐

Posted on February 11, 2026

This is the Garntt chart at the end of the sprint. The click-to-drag code is still not working, so I put it off for now as it isn’t necessary. Other than that, everything else is either underway or gone to plan, as seen below. Our original plan for the sprints was a period of 2…

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Y2 Semester 1 | Y2 Semester 2

Y3 Semester 1 | Y3 Semester 2

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