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Esi Amoah

Learning Outcomes

ReferenceDescriptionHow have I used this in my work?Link to Usage
A1Contemporary contexts and issues in the theory and practice of games design and art;From Phase 2, I started to apply these contemporary contexts to gaming when I addressed issues such as Aesthetic trauma and explored the loss of agency in my initial BJD x Hair Braiding ideas.β˜… πŸ’₯ Explosion of ideas πŸ’₯ – Esi Amoah
β˜… Game Ideation – Esi Amoah
β˜… Week 3 – Presentations. . . πŸ’­ – Esi Amoah
A2How to creatively integrate and employ a range of research approaches and technologies to realise your ideas;Through Music design (which I plan to use programs like Ultrabox to create with), moodboards and theory research, I was able to grasp at a clearer idea of my game direction; which gradually took a more childish tone. β˜… Music & Sound Design – Esi Amoah
β˜… Moodboards – Esi Amoah
β˜… 3D Modelling Practice (Hands) – Esi Amoah
A3Industry processes, roles, and methods of games development and design thinking;Some of the industry practices I’ve demonstrated are surveys, prototyping and risk assessment. β˜… Game Ideation – Esi Amoah
β˜… Prototype 2: Childhood Doll Braiding – Esi Amoah
β˜… Brainstorming Concepts πŸ’»πŸ“„ – Esi Amoah
β˜… Subject Sensitivity Research – Esi Amoah
A4A research informed approach to games design and art practice; You can see this demonstrated in Phase 2 and beyond. I researched my chosen topics in depth: Hair Braiding and BJDs. This research helped immensely when thinking of how to “gameify” these ideas. Both of these concepts overlapped with the ideal of “beauty” but present it in different ways.β˜… Subject Sensitivity Research – Esi Amoah
β˜… Brainstorming Concepts πŸ’»πŸ“„ – Esi Amoah
β˜… πŸ’₯ Explosion of ideas πŸ’₯ – Esi Amoah
β˜… Prototype 2: Childhood Doll Braiding – Esi Amoah
A5Social, environmental and ethical dimensions of games design and art;The themes I’ve explored have all focused on diverse perspectives that focus on experiences that are rarely shown in the media. Themes of Aesthetic Trauma, Community & Mundane life are some I have looked at.β˜… πŸ’₯ Explosion of ideas πŸ’₯ – Esi Amoah
β˜… Prototype 1: Untitled Salon β€˜Simulator’ – Esi Amoah
β˜… Prototype 3: Doll Escaping from Owner – Esi Amoah
A6How to apply commercial and professional skills to a range of contexts;I’ve looked at applying my skills, like Narrative design and Music, which I have already professionally applied to previous games. My teammate and I would also like to make a Discord server to share updates and devlogs.β˜… Music & Sound Design – Esi Amoah
β˜… Role Analysis: Expectations & Pipelines – Esi Amoah
B1Generate ideas, concepts and proposals independently or collaboratively;This applies to all of my game ideas I made during phase 3, as well as my game idea with my teammate, Hayley.β˜… Prototype 1: Untitled Salon β€˜Simulator’ – Esi Amoah
β˜… Prototype 2: Childhood Doll Braiding – Esi Amoah
β˜… Prototype 3: Doll Escaping from Owner – Esi Amoah
β˜… Brainstorming Concepts πŸ’»πŸ“„ – Esi Amoah
B2Apply methods of enquiry and reflection to critically evaluate your ideas;I have consistently reflected on notes from lessons and feedback given on my prototypes and the nodenogg.in to evaluate my ideas.β˜… Game Ideation – Esi Amoah
β˜… Week 1 – Formulating ideas. . . – Esi Amoah
β˜… Week 3 – Presentations. . . πŸ’­ – Esi Amoah
β˜… Week 5 – Second Presentations πŸ“‚ – Esi Amoah
β˜… Week 9 – Presentations and Finally Teaming Upℒ️ – Esi Amoah
β˜… Week 11 – Gallery Presentation πŸ–₯️ – Esi Amoah
B3Challenge the conceptual and technical boundaries of your discipline;I’ve started to 3D model some of the hands that will be used as the player controller. This would be an innovative twist to simply having a 2D side-scroller game.β˜… 3D Modelling Practice (Hands) – Esi Amoah
B4Show independent judgments and self-critique in the selection of ideas, materials, tools, techniques and processes;I used self-critique through surveys, evaluation methods like pros and cons, and reflections on presentations, ideas and how they compared to my final output.β˜… Brainstorming Concepts πŸ’»πŸ“„ – Esi Amoah
β˜… Game Ideation – Esi Amoah
β˜… Week 9 – Presentations and Finally Teaming Upℒ️ – Esi Amoah
β˜… Phase Ending & Reflection – Esi Amoah
B5Inform your practice through reflection on relevant theories;I’ve expanded on different theories that can help my game develop a deeper meaning. I’ve looked at concepts like Animism, Trauma, the significance of braiding and Game Poems.β˜… Week 6 – Game Poems + Critique ✍️ – Esi Amoah
β˜… πŸ’₯ Explosion of ideas πŸ’₯ – Esi Amoah
B6Question, review and evaluate personal strengths within industry roles and practices;I have evaluated my chosen roles (Narrative writer, Sound designer, Environmental Artist etc.) for this project, why I chose to do it and my confidence in them.β˜… Brainstorming Concepts πŸ’»πŸ“„ – Esi Amoah
β˜… Role Analysis: Expectations & Pipelines – Esi Amoah
C1Communicate and present ideas in a variety of oral, written, technological and visual formats;This has been done throughout my blog.The whole blog.
C2Identify and draw upon a wide range of sources to inform and challenge your thinking;I’ve been inspired by the ways to approach my game through game reviews and determined how I can make a successful game as well.β˜… How to Scope Right: 2 WSA Alumni Games Review – Esi Amoah
β˜… Game Review: Toca Boca Salon 4 – Esi Amoah
β˜… Hair Braiding – Esi Amoah
β˜… Ball-Jointed Dolls – Esi Amoah
C3Employ digital literacies to support your learning;I looked at several sources such as videos, images, articles, books and more.The whole blog.
C4Manage your time effectively as an independent learner;Some of my weekly developments had a semester 1 brief and tasks I needed to do that week, which helped me to structure my work.β˜… Week 1 – Formulating ideas. . . – Esi Amoah
β˜… Week 10 – Preparing for John Hansard Gallery πŸ–ΌοΈ – Esi Amoah
C5Demonstrate innovation in the application of knowledge to practice;Hands as the player controller would be an innovative twist rather than simply having a 2D side-scroller game.β˜… 3D Modelling Practice (Hands) – Esi Amoah
D1Undertake and evaluate user testing of games prototypes;While I have not made a Unity prototype yet this semester, I conducted surveys about my previous game ideas and how they could work, and whether people would be interested in them.β˜… Game Ideation – Esi Amoah
D2Develop innovation through practical intelligence and experimentation;I brainstormed ideas and concepts with Hayley to come up with a unique story for our game.β˜… Brainstorming Concepts πŸ’»πŸ“„ – Esi Amoah |

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Y3 Semester 1 | Y3 Semester 2

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