The railway station The railway station area is a spatial node with strong direction and more interference in structure. This area not only pushes players to move on, but also has constant pressure from the environment and people. However, in fact, this piece of music is designed as a calm, circular and stable background sound…
Category: The Paintings unfold
Reflection
In the design process of this project, I have experienced many direction adjustments and trade-offs. At first, I tried to put the dumplings in their original natural environment from a more intuitive point of view and build an experience around survival and exploration. However, in the deduction, I gradually realized that for small and weak…
Gameplay Research & References
The game type structure of this project is survival+exploration, instead of video-based combat experience. Players will not advance the game by defeating the enemy to gain numerical growth, but will judge and screen the environmental risks from the perspective of small and weak creatures and find the appropriate path to move on. Players need to…
Core idea of role design
As I have said in the project overview, this project itself is not a battle attribute, so I am actually more concerned about what the survival perspective of this small creature with limited strength that can’t directly defeat the enemy will look like. Blob itself is not strong in design at all-on, actually, that’s even…
Project Overview
Unlike many works that focus on character development or fighting, this project focuses on depicting the experience of small and weak creatures in their living environment. Blob’s body is not strong enough to directly deal with most threats in the environment. Therefore, its survival does not depend on fighting, but on spatial perception, environmental utilization…
about Professional Contexts
My goal of game design is to be able to enter a game studio, participate in the game development process in this team, and if the time is ripe, I hope to set up my own game studio with independent style, But I’m still confused about where to start. The speeches are very helpful for…
Scene Map Design
Map of Winchester
Characters & Race
Blobs Blob was not created temporarily for this assignment, but also an original species I conceived after a long-term ecological concept and survival characteristics. there is something special about this original creatureIt is almost the only design that can be liked by almost all people around me, such as my peers, my netizens and elders….
Scene & Level Design
This perspective from non-aggressive small and weak creatures made me choose the road of “survival” games from the beginning. Primary Mind Map After I positioned the project as a “survival game”, I referred to some examples that came to mind when I thought of these games: Spore/The Forest/Grounded. These references made me automatically turn the…
3D modeling
Blob(Basic) When I made this model, I didn’t rush to make the finished product at the beginning. Instead, I established a benchmark model for the whole Blob. On the one hand, it served as a unified standard of “the same race, only you are too different”, on the other hand, it served as a preview…