

For presentation I tried to make it more engaging and less formal then my pervious one. I found that this approach was much more engaging for my classmates and held their attention for longer. Midway through the presentation i had a ‘pet break’ where i showed my pets in a silly manner. I used this to Segway into depression in animals, as it is something that was relevant to my own pets in the past. Drawing on my own experience made the presentation more fun for me to make and also more personal and engaging for my peers.





Unfortunately I somehow lost the word document with all of the downloaded data after this presentation. Despite this I did still have screenshots of most of the feedback i received from my peers. This time around many more of my peers engaged with feedback, giving me even more insight into their headspace for my research topic. People tend to be empathetic towards animals, especially when its more personal i feel as though this is what contributed to the high turnout of feedback.
Alot of the feedback i received was useful, some people gave me potential game concepts i could explore others simply stated their interest in certain areas of a topic. Understanding the mindset of my peers is important, as they are a large portion of the demographic that may play my game.
