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Adi
Shwetaditya Ghosh
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Semester 1
Games Design Document
One Page Game Design Document
Overview
Design Intention / Essential Experience
Unique Selling Point (USP)
Design Pillars
Player Experience
Core Gameplay & Core Loop
World & Setting
Art & Audio Direction
Structure & Progression
Reflection & Iteration
Weekly Blogs
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Research and Reflection
Gameplay Research & Design Influence: Assassin’s Creed Syndicate
Audio & Atmosphere Research: Predator: Badlands
AI Declaration Statement
Mitigating Circumstances Reflection
Personal Development
Class Activities
Experimentations
Moodboards
Color Palettes
Poster Design
Photography by Adi
Semester 2
Weekly Posts
First Week
Second Week
Investigation and Rumination
Design Iteration
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