Week 2 working progress

The post written by Yushan Yao

Lee’s part written by himself

Yushan:

  • Write User Story:

Yushan writes about what he wants to experience in the game from a player’s perspective.

  • How to achieve these user story in the game:

Yushan’s perspective shifts from the player back to the developer, a developer’s perspective on how to achieve the experiences these players want in their games.

Junhwan Lee:

Lee tried researching into Maria’s wishes regarding the artstyle of the game. Lee came to a conclusion of something that is similar to Omori.

There is a big problem however.

All the characters in Omori that have visible avatars are kids. Lee need middle aged men and women.

Lee also researched into how to make such a simple artstyle scary.

Omori despite being a horror game Lee believe the horror is lacking and mainly works because of that one specific short cheap scare tactic in the stairs scene.

Lee researched into good horror by watching Japanese mockumentaries.

Lee regret it because I had nightmares.

This is the series Lee watched to get a good sense of good horror

Thought this was quite the unproductive week, Lee believe he got some good materials that Lee could utilize later on.

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