Journey Research

Journey

"Journey of the Wind" is a game that is very thought-provoking. My classmate mentioned it when I was giving a presentation about my game. I took a look and found that the changes in the camera, the interaction between light, nature and people, and the chirping give people a feeling of blending with nature. The narrative and the emotions during the journey want to make the warm enjoyment I bring to the players just right. The companionship during the journey At the same time, my partner system is also based on this. You can travel with partners who chase through channels and channels, perhaps real online players, or ai and NPCS, moving forward towards light and hope.

During the game, players will control a traveler in a long robe, moving forward through the ruins in the desert, which is more like a pilgrimage. The only direction is the hazy peak of the distant mountain. During a pilgrimage, you might come across other fellow travelers on the same path. You may not be able to communicate with each other, but you can walk side by side in the sandstorm, illuminate each other with a glimmer of light, and guide the way with simple singing.​​

deepseek ai was used to optimize and conduct research on a small number of languages