Project Goals
🎯Group Goals
- We aim to create a gripping, choice‑driven narrative game that explores truth, reputation, and safety, while growing together as a team of storytellers and developers. Professionally, we commit to building polished, scalable systems and maintaining production discipline. Personally, we strive for creative fulfilment, skill growth, and healthy collaboration, ensuring the journey of making the game is as rewarding as the final experience we deliver.
- A secondary goal of the game is to embrace the craft of investigative reporting and serve as a source of education, where players can learn about the work that goes into piecing together evidence, shaping public narratives, and navigating the balance between reputation, safety, and truth.
Personal Goals
Izzy
My goal for this project is to expand on areas of my skills where I perhaps lacked previously/was too scared to try. With it being our final year, I really want to push myself and learn new things. I also want to be able to proudly show off our game at events and allow us to connect with like-minded people.
Skills I aim to develop/maintain throughout this project:
Soft Skills
- Time Management
- Team Communication
- Project Management
- Problem Solving & Critical Thinking
- Networking
Technical skills
- 3D Modelling & Texturing
- Marketing & Branding
- Narrative Design
- Environmental Design
My long-term goal is, after this project, to potentially expand the game further with Jessie so that we can have even more to show and also use this as a learning experience to carry on creating games to publish to help continue building up my portfolio that I will eventually show to employers.
Jessie
Through this project, I would love to broaden my skills in areas where I’m not so confident. In the second year, I was the technical designer for the group (which I was highly doubtful I could do); however, I really enjoyed it. I would like to use this project to become a better programmer, and even touch on other things I enjoy, such as narrative writing and maybe even some concept art.
Skills I aim to develop/maintain throughout this project:
Soft Skills
- Creativity and ideation
- Communication
- Collaboration and teamwork
- Problem solving
- Time management
Technical skills
- Narrative design
- Programming
- UI design
- Prototyping
My long-term goal is to finalise this game to our potential, so both Izzy and I can use this moving forward to build our portfolio and show off what we have to offer to employers.