Week 11 Group Communication

Written by Yushan Yao

Group Slack Communication:

Yushan’s project management plan involves completing the game’s development in full on the Monday of the final week, followed by packaging and uploading the game to the itch.io website.

At that point, the characters, dialogue and mechanics had all been fully completed, and the super-market scene assets had been imported; the only thing left was the player’s room. To ensure the project was completed on time, Yushan decided to remove the toilet from the room, as it served a purely decorative purpose.

Yushan drew up a list detailing which items in the room Derry needed to model, prioritised by importance. Yushan set two deadlines for Derry to ensure he made progress every day.

To ensure that the assets could be imported into the project on time, Yushan liaised with Derry on several occasions to ensure that everything proceeded smoothly.

Yushan and Derry Communication:

To ensure the project is completed on schedule, Yushan and Derry have agreed to meet at the school on Tuesday and Thursday mornings for face-to-face discussions, with a view to improving communication and work efficiency and jointly advancing the project’s progress.

In the school, Yushan and Derry mainly discussed the placement and layout of the scene assets; although time was tight, they still ensured the work was completed to a high standard.

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