Week 11

On week 11 we have prepared the final pitch and exhibition posters for our games. Other Games Design students and teachers have been invited to listen about presented games and give feedback.

My final pitch

The feedback I have received after my pitch.

The aren’t many things you can do to mess up the interaction, but each animal still has its own unique mechanic connected to it. The goal of the game is to fill out the Notebook and collect Soul Fragments, so there isn’t much to add, really.

I was a little confused by the purpose of this presentation because many other people have shown more visual content that needed and it has set different expectations for my pitch as well. Other teachers have also been present and I think I could have had a better chance at explaining my game to them.

    The posted I have drawn for the exhibition. The QR code leads to this website so people who visited the studio could look at my work.

    I had a conversation with one of the teachers about my game and have explained the premise a little more in detail, and have received positive feedback about the story and the idea of having spiritual connection with animals.