Game Overview

Title

Scopophobia

Elevator pitch

 As you shop, try to remember your grocery list while being tormented by every person around you and managing the anxiety it’s giving you.

Genre & platform

First-person, 3D, Survival horror simulator, 2D visual novel.

Available on PC, Steam, itch.io, Playstation

Target audience

PEGI 12

12+ to young teens and young adults over. The game is for anyone that enjoys horror and simulator games with a touch of narrative design. It’s also for anyone that just wants to have fun and anyone that relates to the social anxiety and scopophobia experience. It touches into mental health and such, so it may not be appropriate for below 12.

Essential experience

  • Make the player feel stupid and annoyed from not remembering the list
  • Make the player anxious about being seen “messing up”
  • Make the player feel like they’re constantly being watched and observed for everything they do
  • Make the player want to avoid the people around them
  • Should still be fun to play around however, not completely miserable

Game design pillars

Memory and recall – Remember your grocery list

Stealth – Navigate the store by avoiding as many people as possible

Social Anxiety – The experience should make the player feel very conscious about every single person around them

Safe areas – The experience should make the player want a place to just breathe

Core tone

Relaxing, scary, nerve-wracking, silly, cute.