UI Concepts

The UI would be rather simple, other than the main screen and menu UI, I just need something for the anxiety meter, something to keep track of what’s in the cart, and the perk icons, like earbuds.

When I made this, I made a very simple demonstration of what that could look like, but the cart needs a complete redesign, as it should be intuitive that the player can check the conditions of the products any time they want.

So, I decided to add a cart inventory to which the player would just have to press the matching numbers from 1-9.