Maria Francesca Mavakala
Year 2
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Semester 1
Weekly Logs
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Research & Development
Research
The Tyranny of Choice
Play/Review/Make
Night Of The Consumers
Phoenix Wright: Ace Attorney Trilogy
Ideas & Iteration
Essential Experience
Game Pillars
Gameplay & Mechanics
Narrative & World
Structure & progression
Art style and Character Design
Sound design & music direction
UI Concepts
GDD
Game Overview
Player experience
Core gameplay
Narrative & World
Art bible
Sound design
Structure & progression
Tools
UI
Semester 2!
Weekly Logs
/Week 1
/Week 2
/Week 3
/Week 4
/Week 5
/Week 6
/Week 7
/Week 8
/Week 9-10
/Week 11
/Week 12
Research & Development
Autism Spectrum Disorder (ASD)
Autism and Rejection Sensitive Dysphoria (RSD)
/Artstyle
/Character artist role & Background artist role
/Grammatical sentence structures
“floatland” by vewn
Character design process
Tyler
Olivia
Sarah
/Background art
Classroom
Cafeteria
Front gate
Playground/park
/Mechanic idea
Semester 1
Home
Semester 1
Weekly Logs
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Research & Development
Research
Play/Review/Make
NIght Of The Consumers
Phoenix Wright: Ace Attorney
Ideas & Iteration
GDD
Semester 2!